Hi Tomreyn as i promise you i report some bugs and things i thought would be nice to change.
Thanks for reporting, David. The bugs remain in the MegaGlest 'bug reports' forum, while I moved
this post here, since it's rather feature requests, even though they deal with things which can be somewhat irritating. I hope that's okay with you.
- when you chat and you want to correct something you cannot stay with backspace key pressed. you have to press the key every time to delete one char
This is called 'key repetition'. I agree it would be very nice to have this. I've had to hammer backspace much too often while chatting in-game, also because there's not currently a way to cancel an already written message and just get back into the game.
- when you have an error the stacktrace is output on the screen. It would be nice to redirect it on a log file.
This would definitely make sense. I'm not sure whether this is really feasible, though, since the stacktrace is - in most but not all cases - only generated when something went very wrong and the game process is actually dieing. I'm not sure it's possible to write to a log file at this time. You could, however, modify your MegaGlest start/wrapper scripts to always redirect any terminal output (sdtout, stderr) to a file, since stack traces are also printed there.
- I've passed a lot of time in lan menu before i understand that i have to create a game on Internet menu. i didn't found a doc for that! Maybe a message in lan menu like "To host a game create it on Internet menu" should be nice.
I can see what you mean, I think the menu structure isn't good currently. I therefore suggested
some changes to it a while ago.