Author Topic: Commandline argument -loadmap doesn't work  (Read 865 times)

CruzR

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Commandline argument -loadmap doesn't work
« on: 7 October 2011, 15:44:07 »
Allright, this bug was discovered by Psychedelic_hands, who originally thought it might be an issue with the map editor, but I took a look into it and it seems to be a bug in gae.
The Bug: Apparently, there is a problem with the '-loadmap' commandline argument.

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« Last Edit: 7 October 2016, 21:21:46 by filux »

silnarm

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Re: Commandline argument -loadmap doesn't work
« Reply #1 on: 10 October 2011, 19:33:25 »
Should be fixed now, I was getting a crash when gae was called with -list-tilesets from the map editor, but the list was returned and it launched ok after that... :\
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