This change has many sideeffects and causes big balancing issues. Its maybe very responsive to play, but the current techtree is not made for it (yet) . Regarding our current state( very close to release ) I vote to revert it or make it optional. Other techtrees and/or single units can use it with a special switch then.
Uh, why would it be reverted or optional??? I tested in the older versions of Glest and GAE, and it works as it should. If anything, the bug has worse side effects and causes big balancing issues.
TL:DR A bug made another bug show up, and Titi tought this bug report was about the original bug wich is why his opion comes out misunderstood
Omega, This bug was found when we fixed another bug, and the original bug could be kinda optional/seen as a feaure(altho the nature of the bug require it be considered a bug), What titi meant was that the original bug should/could be implemented as a feature.
basically it make units reaction time to commands very slow because he speed speed skill affected both attack speed and reaction time so units with a slow attack speed would also react slowly, however when softcoder fixed this bug, either a sideeffect or a new bug occured wich was that the speed values dindt work.