Author Topic: Bug: Static Particles+relative/fixed values do not work  (Read 935 times)

Ishmaru

  • Behemoth
  • *******
  • Posts: 1,071
  • um wat??
    • View Profile
    • DelphaDesign
Bug: Static Particles+relative/fixed values do not work
« on: 5 November 2011, 03:52:26 »
<relative value="true" />
<fixed value="true" />

Commands seem to be ignored when used on static particles.  Has been broken since static particles first introduced and still so in 3.5.3 beta 1

These commands work with standard "spiral" trajectory particles

windows 7 64 bit 8 gigs ram + nvidia card
Annex: Conquer the World Release 4 For Pc Mac + Linux
https://forum.megaglest.org/index.php?topic=9570.0
Annex is now on Facebook!
https://www.facebook.com/AnnexConquer

titi

  • MegaGlest Team
  • Airship
  • ********
  • Posts: 4,240
    • View Profile
    • http://www.titusgames.de
Re: Bug: Static Particles+relative/fixed values do not work
« Reply #1 on: 6 November 2011, 01:51:30 »
I did not try it yet, but I think you are right, it will not work .
It was never made for this as it only influences the startpoint of the particles :scared:.

I must think about it....
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

softcoder

  • MegaGlest Team
  • Battle Machine
  • ********
  • Posts: 2,239
    • View Profile
Re: Bug: Static Particles+relative/fixed values do not work
« Reply #2 on: 11 November 2011, 08:06:58 »
I think this is a feature request as it sounds to me the tags were not meant to be used in this way?

 

anything