TL:DR:"Issue" not a bug, Solution proposed is a bug or at the very least close to it..Also, Coldfusionstorm is all in for a feature that adds a reaction time string/feature to skill and commands.
No, if you really think this is a issue add a reaction time to skills and or commands commands.
have you tought about that the mega CPU might simply suck?
And, i would like to note that fast unit reactions is how units should work,The only true restraing of reaction speed should be in relation to network latency ect, If you purposely want a unit to reacty slowly, il suggest taking this to the Feature requst forum.
Not a bug imo. skill/command speed was fixed, and now other bugs show up as a result. bugging skill/command times again is just... i mean why add a bug that was fixed?