The tutorials help you know how to gather resources etc, but you need to figure out how much of each to gather, how many ...
Hi cn1ght. I'm new to Glest and found strategies fascinating from the start. After a few quick 'everybody dead' games I started to work out what's best in the long run. After a couple of days I discovered that the best option is to spread carefully but boldly to take over new areas, amassing strength in numbers and taking over available resources. Once sufficient strength is gained, you can go in with a few teasers to test things out, or an all-out kill everything blitz. My games on a large map already run into 3 to 5 hours at times.
To start out I quickly check which resources are needed for different buildings. I switch on the tower auto-fire, and get a builder busy creating a barracks, and another creating a forge. Any others go for gold, and I then create some to go for wood. The balance of gold and wood depends upon what's required for buildings and upgrades, but my first upgrade is to enable faster production of fighters. This is a little different in the Eastern techs I love; Japanese and Ming.
The basics for me are; get the barracks and the forge done, speed up fighter production, then create a food supply, workers to get resources, and the crucial first fighters. I work out roughly where the first attack will come from then place some archers there, spread in a wide line and told to stay put. I then place a line of long pointy stick guys in front of them, and tell them to stay put. They both protect each other, and a few loose crazy guys added into the mix helps.
While gradually strengthening my defensive lines I add a couple of towers, more food, upgrade the weapons and shields, and then put up new buildings to get better weapons and fighters. When the fighters become more than enough for protection I send out a couple of scouts for resources and to spot loose skirmishers wandering around. Once I have a new area I like, I march some workers over there with a few fighters to guard them, start building a fresh town, and repeat the process. All rather obvious after a short while, but I play single-player only and it may help another newbie.
The Eastern mods are very cool, and Ming lets you train your peasants in kung-fu, which gives them a fighting chance of sorts. I'm looking into making them work on GAE due to it having a save game, and also allowing guarding, return to position, etc. We'll see how that pans out sometime down the line..!