Author Topic: [fixed] Text overlap in debug info  (Read 862 times)

james876

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[fixed] Text overlap in debug info
« on: 20 November 2011, 01:23:21 »
Today, I tested svn-2858, when I was in the game press shift +? Key combination, the Font overlap.
I tested the other factions, such as: tech and magic, the result is the same.
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Edit by Omega: Renamed thread. Please use more specific titles.
« Last Edit: 28 November 2011, 06:26:54 by softcoder »

softcoder

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Re: [fixed] Text overlap in debug info
« Reply #1 on: 21 November 2011, 02:11:19 »
Switched back to previous font renderer

james876

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Re: [No fixed] Text overlap in debug info
« Reply #2 on: 25 November 2011, 05:21:26 »
I exchange the previous font rendering, but the problem is still the case. Today,I tested svn-2869, found that the problem still exists, thank you!
in the language file to add this line:FONT_BASE_SIZE=-2, But the problem still exists.
« Last Edit: 26 November 2011, 09:29:20 by james876 »

titi

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Re: [No fixed] Text overlap in debug info
« Reply #3 on: 27 November 2011, 21:36:56 »
I bet you use too big font settings in the options. I tried it and it gave me the same trouble starting with font size 3. But what should we do? there is no more place on the screen, so there is no way to fix it :( .
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

james876

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Re: [No fixed] Text overlap in debug info
« Reply #4 on: 28 November 2011, 01:02:24 »
When I set the font size to 0 and -5, the problem still occurs, I think there should be ways to solve it, but I do not know how to do, please help me, thank you!

softcoder

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Re: [No fixed] Text overlap in debug info
« Reply #5 on: 28 November 2011, 05:54:47 »
Try svn now I think its fixed.