The wiki now hosts a full comparison list showing which functions and events the three engines support:
MegaGlest is ahead in the numbers game. Sadly, the table also goes to show how many functions we have that do the same thing between two engines, yet use different syntax. For example, MegaGlest has
giveAttackStoppedCommand() while GAE uses
giveStopCommand() (for both stop and attack stopped), and so on...
[center][url=https://docs.megaglest.org/Engines#Lua_scripting][IMG]http://img254.imageshack.us/img254/8481/66401305.jpg[/img][/url][/center]