MegaGlest 3.5.3-beta2 - come and get it while it's hotChangelog:v3.5.3-beta2
- bugfixes reported in the bugs forum from beta1
- iso639-1 style language loading example: megaglest --use-language=zh
- new and updated translations (Greek, Japanese, Russian, Italian, Czech etc)
- auto complete player names in chat mode using tab character
- customized port # override via commandline (useful for multiple headless servers) example: megaglest --use-ports=x,y (x is internal port y is external port)
- new commandline option to support standalone modes example: megaglest --load-mod=x (x is the path to the mod)
- new lua functions added (to be documented on the MG wiki)
- lower CPU / RAM requirements in headless server mode
- attack-boosts can be named and shared for proper re-use and singleton usage.
v3.5.3-beta1
- New font system and enhanced International language support (Chinese, Japanese, etc)
- New intro
- Enhanced AI plays smarter and responds more quickly
- Improved mod menu which always checks for updates for all mods now and more
- Modders can change intro, menus, faction AI behavior and many more things.
- New ability to enable in game team-switching for defecting to other teams in game
- Ability to toggle languages anywhere in the game using CTRL-L
- Numerous bug fixes as reported in the bugs forum
- Improved Megapack including better balanced Romans faction
- New attack boost system (currently used by Romans faction) which allows new types of in game unit effects.
- New headless server mode allows dedicated servers to host games for network players (command line option --headless-server-mode)
- Added ability to 'pause' network games by press ESC in game to show a new popup-menu with in game options.
- Hosts can now set a title for their game for network games.
- Music fades in and out of game start/stop
- New low food warning indicators tells players when they are running out of food
- MacOSX support (thanks weltall)
- Players are no longer dropped in game lobby when toggling maps (player status may show as unassigned network node if they are ina slot that is not applicable to the selected map)
- Bugfixes for supported UPNP for auto router configuration when hosting games
- many more...
Important information
All but OS X users require beta1, then apply the beta2 overtop (see details below)Beta2:
Manual installersLinux 64 bit:Download Here (104.3 MB)
sha1sum 31eac167a15af6e0fa784f217eb3446935908a8b
Linux 32 bit:Download Here (108.8 MB)
sha1sum 24f0500d9a704a1fae30301d3cfe37ecc50179cf
Windows:Download Here (59.8 MB)
sha1sum 4fd53207fcc86f138580bef8d2177e0b8cc06d03
Mac OS X: --> Coming soon
Download Here (370 MB)
sha1sum dbfd3db5a53403306b2eede9eb5695802a59bc55
sha256sum 71d7d33308bcc374879ffa1576761fe7f4bf473d359626416e94412902aea656
Beta1:
Full installersLinux 64 bit:Download Here (258 MB)
sha1sum 14f3d6aa6d88f816997f3d02df4eafdee94a2a4d
Linux 32 bit:Download Here (256.4 MB)
sha1sum 14f3d6aa6d88f816997f3d02df4eafdee94a2a4d
Windows:Download Here (234.2 MB)
sha1sum 00fa7c1479f8d9c7e78781892e6185856073ebae
Mac OS X:Download Here (369 MB)
sha1sum efd968a6cb33c4d0766803f712ccd8e29f80e619
Advanced optionsClick to open the spoiler (requires Javascript).
Manual data installation:- Full Data package (for both Linux and Windows)
glest.ini and glestkeys.ini are not included. They are platform specific and distributed with the binary.
Download Here (176.1 MB)
sha1sum 572d58264d85cb91dda64754596108d36a9984c1
Running a standalone server in headless mode:megaglest --headless-server-modeMore info on running dedicated servers is available
on the wiki.