Author Topic: Animation :: (random) multiple ingame-animation of units  (Read 2251 times)

Ka

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hi again.

another thing in my mind is, if it will be possible to play a random animation out of a list of files, as it is done in <sounds> in the XML files. I tried some tests by myself, but that didn´t work out. Let´s pretend, that have "unit_attackanimation1.g3d", "unit_attackanimation2.g3d", and so on, and from a list wihtin the XML the engine chooses one.

If they were not random, i wouldn´t care much, all i would need are multiple animations, so the world feels more diverse...

thx
ka
« Last Edit: 1 January 1970, 00:00:00 by Ka »

martiño

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« Reply #1 on: 19 July 2005, 18:56:55 »
This is in fact a request that the artists in the team use to make me, is the second priority right now, after multiplayer.
« Last Edit: 1 January 1970, 00:00:00 by martiño »

Ka

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« Reply #2 on: 19 July 2005, 20:07:58 »
oh, that´s good to read that..
greetings
ka
« Last Edit: 1 January 1970, 00:00:00 by Ka »

 

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