hi again.
another thing in my mind is, if it will be possible to play a random animation out of a list of files, as it is done in <sounds> in the XML files. I tried some tests by myself, but that didn´t work out. Let´s pretend, that have "unit_attackanimation1.g3d", "unit_attackanimation2.g3d", and so on, and from a list wihtin the XML the engine chooses one.
If they were not random, i wouldn´t care much, all i would need are multiple animations, so the world feels more diverse...
thx
ka