im currently trying to create particle systems for some buildings, which are emitting all the time some e.g. sparks, or just while they are producing a unit.
all XML- examples inside the magitechtree or tech faction are just projectiles and splashes, and they dont seem to work when triggered by a produce or stop-skill.
how do i have to format the type of the particle system inside the xml-file, or some other settings needed, if i want to activate it by "particle value="true" path="particle_blacksmith.xml"/>" inside the skill "produce" for example. it should look somewhat similar the the deconstruction fire FX from the glest-buildings.
and by the way, where can i find the settings for this burnable-true-fire, if there will be some?
so, if anyone could help me here, i would be most grateful.
thx in advance!
ka