Having looked at the requirements to compile GAE, I can't do it (for various reasons). Running a debug version to actually play the game(s) seems crazy when not developing, so has anyone compiled GAE 0.3.2 in NON-debug mode and uploaded it anywhere? Would anyone care to if not?
If I can get a faster version and I have crashes then I can use the standard version to output an error log and report, etc. I need more speed on my old-ish laptop, so any help appreciated.