Author Topic: Please provide network reliability indicators  (Read 996 times)

tomreyn

  • MegaGlest Team
  • Airship
  • ********
  • Posts: 2,764
    • View Profile
    • MegaGlest - the free and open source cross platform 3D real-time strategy game
Please provide network reliability indicators
« on: 24 January 2012, 17:28:24 »
When you host a server and are setting up a game (but have not started it, yet), it would be good to know whether there are users connected who will lag a lot during the game. As such, it would be good to display, for each connected user, the average latency of this connection. Color coding could be used to indicate problematic latencies (e.g. mark latencies of >200 ms in yellow and >300ms in red color). This way the server admin would be able to make informed decisions.

In a next step, users should also be able to see these values, both for themselves and for other users (proxied through the server), so they can tell on their own whether or not it makes sense for them to play on this server. Ideally average latencies, caclulated by the client by pinging all available servers, should also be displayed on the lobby screen already.

If possible, not just average latencies but also jitter should be displayed and color coded. Alternatively, if there is only room for one indicator, it should be possible to display a network reliability indicator which combines both factors with a logical OR, e.g. if the average latency is fine but jitter is problematic, display a problem status for the network reliability indicator.
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
notebook: HP envy13d020ng
internet access: VDSL2+

· · · How YOU can contribute to MG · Latest development snapshot · How to build yourself · Megapack techtree · Currently hosted MG games · · ·

Pizza90

  • Draco Rider
  • *****
  • Posts: 282
    • View Profile
Re: Please provide network reliability indicators
« Reply #1 on: 5 February 2012, 19:51:01 »
I agree, this would be a very useful feature!
I translated Megaglest in italian and i keep the translation updated.

uncle

  • Guest
Re: Please provide network reliability indicators
« Reply #2 on: 12 February 2012, 19:06:09 »
Good idea.

Coldfusionstorm

  • Golem
  • ******
  • Posts: 868
    • View Profile
Re: Please provide network reliability indicators
« Reply #3 on: 13 February 2012, 15:38:37 »
Yes, Yes very much yes, agree.
WiP Game developer.
I do danish translations.
"i break stuff"

uuu

  • Guest
Re: Please provide network reliability indicators
« Reply #4 on: 18 February 2012, 16:31:44 »
very good idea