Is it possible to make homing attacks with particles?
I have an attack which uses projectile to hit target, but it is not intended to be dodgeable. Because the attack skill attacks a tile instead of unit, I understand this is rather difficult.
Is the only way to make it to not include particle? I have unit called Assault Infantry, which fires rapidly (and has trajectory-type particle effect). However, when enemy unit moves, the attack will miss. Is there a way to make the attack instant-hit (like without particles) and then have the particle for visual effect. Btw. have I understood correctly, non-particle attacks are instant-hits?