Author Topic: Drop down menus  (Read 765 times)

uncle

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Drop down menus
« on: 28 January 2012, 21:48:49 »
I mentioned it already but I will post it here just to make sure that this will not be forgotten,

There should be added drop down menus for choosing maps, tilesets, player factions etc. Using the current switching thing is annoying; sometimes when I switch to another map players get kicked, this would solve this problem.

Omega

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Re: Drop down menus
« Reply #1 on: 29 January 2012, 06:32:57 »
I mentioned it already but I will post it here just to make sure that this will not be forgotten,

There should be added drop down menus for choosing maps, tilesets, player factions etc. Using the current switching thing is annoying; sometimes when I switch to another map players get kicked, this would solve this problem.
MegaGlest has a map filter for that specific issue (the default of "-" means any number of player maps will be shown, while "2" would only show maps with two players, etc). However, I agree, drop down menus are a huge advantage over the current system. If we have 80 maps (I have 89 now with the new "The Hunters" map released earlier today), going through that list to access map #44 is a royal pain in the behind. A drop down menu with a scrollbar would be a huge advantage.

How it would look:
« Last Edit: 18 June 2016, 18:00:12 by filux »
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softcoder

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Re: Drop down menus
« Reply #2 on: 30 January 2012, 16:25:40 »
While I agree we should get a dropdown list, the current release NO LONGER kicks connected players when you switch maps (it leaves them in the slot and says something like <player in invalid slot> or something and gives them a chance to change slots before the game starts).

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