Come to think of it, I guess it could be a useful exercise for finding any "missing" features in the engine. If a game from 1998 can do X, Y, and Z, then GAE should be able to do most of the alphabet.
It seems like a disproportionate amount of work for the payoff, but whatever gets your jollies.
I am a big fan of SC and I wanted to do exactly that. Then I wanted to improve on it.
But true, there is a lot of stuff that's missing in GAE, good thing i'm a programmer
Doing a SC conversion mod would serve at least two purposes:
- Do stuff to the "SC game" that doesn't exist and always wanted to have.
- By doing the conversion, it forces the development of features that can benefit ALL users of GAE.
Are you speaking hypothetically, or are you actually intending to put some work into the engine? Just wondering because GAE has been rather quiet lately, and it would be nice to see it moving along again. I think multiplayer would be the biggest sticky wicket when it comes to doing a Starcraft clone, as (last I checked) multiplayer on GAE is fairly limited, whereas MG has great multiplayer. MG, on the other hand, lacks a lot of the cool features that it would need, which are present in GAE. If someone could port a lot of GAE's features over to MG such that the multiplayer would still be stable and cross-platform, then that would be wonderful and would make a lot of people very happy.