Hmm, so you're convinced (or assuming, guessing?) the bug where gameservers fail to keep listed on the masterserver still applies to 3.6.0.3? If so, let's please discuss this more in
the original bug thread. If so, can we please do some testnig on this? Is there a way to reproduce it?
To reduce the filesize of the verbose.log on disk, you can just pipe it through gzip before writing it to disk. The start_megaglest script in trunk now contains this line (commented out) in it:
./megaglest $@ --verbose 2>&1 | gzip > ~/.megaglest/verbose.log.gz
This surely helps with the filesize.