Is it possible or could it be to have units receive resources and convert them into different resources? So workers mine Iron Ore and deliver it to a Storehouse as normal. There is then a Blacksmith building that slowly converts the iron ore into weapons. I know this can be done using generate, but can generate somehow be put onto an auto-use so whenever the resources are available the Blacksmith will automatically convert them? This could be toggled on and off or exampled upon like the Blacksmith can make swords or maces depending on what the player tells it to make.