Please help making MegaGlest rock-stable by testing the pre-release snapshots.
hey, i was looking at the new thing that allows us to put upgrades in a sub-menu like buildings, but it didnt fully make sense to me. can i get an example showing multiple upgrades? also, can someone explain how it fully works?-Zoy
<command> <type value="upgrade" /> <name value="upgrade" tip="tip_name" /> <image path="images/image.bmp" /> <unit-requirements> <unit name="my_unit" /> </unit-requirements> <upgrade-requirements> <upgrade name="my_upgrade" /> </upgrade-requirements> <upgrade-skill value="upgrade_skill" /> <produced-upgrades> <upgrade name="my_upgrade1" tip="tip_name1" /> <upgrade name="my_upgrade2" tip="tip_name2" /> </produced-upgrades> </command>