Well I guess I should post the history of the model.
-Imported into Blender 2.46 on desktop
-Modeled spear and helmet in
-Transfered to laptop with Dropbox
-Grabbed a copy of Blender 2.46 with g3d plugin installed from dropbox.
-Went to export and it gave me an xml at which point I couldn't get anywhere. It never gave me xmls, I always used to get g3ds.
-Decided I'd get the latest and greatest on g3d exporting...
-Got Blender 2.61
-Followed instructions on how to install im/exporting tools
-Exported, and got this one hell of a messed up g3d.
By the way, it WAS saved in Blender 2.61(and worked on some) after being worked on in blender 2.46. Would that be a problem?
Edit: I did specifically save the texture uncompressed twice after seeing the texture compression error...