Hi.
Pathfinder has problem on certain maps, when there is no possible straight path to the destination. Units get stuck in a dead-end.
Example:

I discussed with Uncle different solutions in different games - one of them is to use formations for units, which concerns pathfinder, too.
Current pathfinder just wants to go the straight way, and if something gets in the way, it tries to go around, also changing directions after some time. It works good during battle, when units that blocked the way, are already moved someplace else. That is why it concerns formations - without formations, and with precise pathfinder, units would behave dumb during battle (e.g. cannot go through now, so unit goes all the way around the whole map...).
Maybe all we need for now, is to have precise pathfinder for map (it cannot change), but it "waits" for units that are blocking the way (no point in moving around behind the rock, is it?).