Poll

How long do you think it took to kill all these? (picture on first post)

less than 5 min
3 (33.3%)
20 min
2 (22.2%)
40 min
0 (0%)
60 min
0 (0%)
over an hour
4 (44.4%)

Total Members Voted: 6

Author Topic: Romans  (Read 1720 times)

ElimiNator

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Romans
« on: 12 March 2012, 03:10:32 »
How long do you think it took to kill all these?


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tomreyn

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Re: Romans
« Reply #1 on: 12 March 2012, 08:17:30 »
I guess it would have been more interesting to ask what it took to take them down. A bunch of catapult style units and cheap meelee units could take this out quickly. Obviously you're in a later stage of the game so the attacker may have had all kinds of units by then.
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ElimiNator

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Re: Romans
« Reply #2 on: 12 March 2012, 16:32:28 »
Attacker was Norsemen, and used all the Norsemen units. REMEMBER, this is mega glest 3.6.0.3, this was before I lowered defences.

And yes, he had LOTS of units by then, in fact he owned all the map that wasn't defended.
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uuu

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Re: Romans
« Reply #3 on: 12 March 2012, 17:17:39 »
lol, remember "half truth is worse than lie"?
I played this game: I was Norsemen, and Roman - enemy, was lagging a lot, so I did it slowly, step by step, so the guy does not crash. And now the same guy is so proud how long it took to kill that towers  :O
Of course you can destroy defenses on the picture easily. Just use catapults + cannon fodder (e.g. thors + golden axemen).
And don't forget how much gold must have been wasted on anti-air defenses - because as defender, you cannot tell, what kind of attack will come.

Of course, I had all map, around 20 000 of gold and could have much more... I could have destroyed much more than that wall. Too much theory and too little playing - you get wrong ideas.

And most funny thing was, the guy said, after being defeated, that he was right about ballista being too strong, because it "killed so many units". I really didn't know MegaGlest was not about winning the game  :o

uncle

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Re: Romans
« Reply #4 on: 12 March 2012, 20:02:46 »
Will you tell us how long did it take to break your defense? I am very curious. :)

TotalNoob

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Re: Romans
« Reply #5 on: 12 March 2012, 21:16:56 »
Well designed attack would take that down in less than 5 minutes. If there were more stone towers to block access to ballistas, it could take a bit more.

Omega

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Re: Romans
« Reply #6 on: 12 March 2012, 23:44:23 »
All I can say is that uuu provides an interesting point.
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uuu

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Re: Romans
« Reply #7 on: 13 March 2012, 00:04:48 »
Well designed attack would take that down in less than 5 minutes. If there were more stone towers to block access to ballistas, it could take a bit more.
Actually, this proved (I was Roman few times, too) to be incorrect, because ballista cannot shoot from behind stone tower to catapult, that attacks the tower.

TotalNoob

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Re: Romans
« Reply #8 on: 13 March 2012, 13:22:44 »
Because it is too far away. Towers were supposed just to halt the whole army for a bit longer. Ballistas are useful only if attacker decides to destroy towers using lots of cannon fodder infantry.

softcoder

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Re: Romans
« Reply #9 on: 13 March 2012, 18:33:56 »
It took > 60 minutes. I think that it does show it was too strong (my personal opinion). uuu is a very good player, but I doubt 90% of players would be able to get past this in 3.6.0.3 too easily.

 

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