Author Topic: One word of caution  (Read 1472 times)

softcoder

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One word of caution
« on: 12 March 2012, 05:38:49 »
While I think feedback is good and it helps improve the game, I also see now that we have far more ideas, criticisms and comments about what 'should be' in megaglest than offers to help. Good to see people are playing, thats what its about :) But honestly, we get so little help that it always runs the risk of the help you have, disappearing and you're left with even less help in the end. I cannot speak for the guys working on GAE, but I wanna say that they have been working hard for years and have done a good job adding some good features, and glad to see they still have die hard fans. However, if all a programmer receives is a never ending list of feature requests and lists of whats wrong, eventually you're motivation to work on the project disappears and you end up worse in the end.

Please, spend as much time trying to 'find' help or contributing something as you do telling us what you want. Don't always take, but give. Maybe thats partially why things didn't work well between our attempt to work with the guys from GAE?

Anyways, something to think about.

-Archmage-

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Re: One word of caution
« Reply #1 on: 12 March 2012, 09:18:25 »
I would love to help out with enhancing the megapack, new animations, particles, and such.
But obviously, programming is the major thing MG needs, and yea....I can't program..... Yet. If I could figure it out I would gladly add toggleable auto-repair myself and upload the code. Maybe I'll give it a shot soon. XD

By the way, what is planned for future releases?
*Prays for toggleable Auto-Repair*  ;D
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Pizza90

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Re: One word of caution
« Reply #2 on: 12 March 2012, 15:44:01 »
I totally agree with you softcoder even if i am not a developer it must be not nice to see bad criticism (without help), no help etc. I help as i can reporting bugs and keeping the italian translation update, my contribute is a small one, but if many make small contributes there is a great help or softcoder and titi that work for free on megaglest :) So thank you again tit nd softcoder for your great work on megaglest! I am sure the community will help to make megaglest even better and even more fun to play :)
I translated Megaglest in italian and i keep the translation updated.

wciow

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Re: One word of caution
« Reply #3 on: 12 March 2012, 16:08:57 »
What exactly are you looking for in terms of help? I am happy to take any requests which don't require coding or translating  :)

Personally I would love to re-texture alot of the Megapack, but I am wary of stepping on Titi's toes here  :o Another idea I had was to replace the old gold/stone models with some better higher res ones.

There are also several ongoing projects which are using MG as a base (Annex, Battle Glest, Constellus) without directly contributing to MG so maybe they could feedback some stuff to the main project?

I will pop into the #Glest  channel at some point and chat to you guys about getting some of my work into Megapack. No offence but currently it feels like a closed development circle to some of the longer term forumites.

P.S I do have a big release of stuff coming in a week or two which would be good for MG  ;)
Check out my new Goblin faction - https://forum.megaglest.org/index.php?topic=9658.0

ElimiNator

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Re: One word of caution
« Reply #4 on: 12 March 2012, 16:28:13 »
Well obviously if Titi/others really like a faction and it fits in mega pack it may be added (like Romans).
But as for changing the current MegaPack... I tried that once, fixing up Indians, my tech tuned into creeks...
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-Archmage-

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Re: One word of caution
« Reply #5 on: 12 March 2012, 17:48:07 »
What exactly are you looking for in terms of help? I am happy to take any requests which don't require coding or translating  :)

Personally I would love to re-texture alot of the Megapack, but I am wary of stepping on Titi's toes here  :o Another idea I had was to replace the old gold/stone models with some better higher res ones.

There are also several ongoing projects which are using MG as a base (Annex, Battle Glest, Constellus) without directly contributing to MG so maybe they could feedback some stuff to the main project?

I will pop into the #Glest  channel at some point and chat to you guys about getting some of my work into Megapack. No offence but currently it feels like a closed development circle to some of the longer term forumites.

P.S I do have a big release of stuff coming in a week or two which would be good for MG  ;)

Yo, if you get anything going, I'd love to pitch in! :)
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sojourner

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Re: One word of caution
« Reply #6 on: 17 March 2012, 16:20:53 »
I initially jumped straight into code and tried changing things. But lately I have not found the time. Is there a list of ToDo's some place? I might give things a shot once in a while, whenever I can. I suppose you need a little more dedication than this but for whatever it is worth, I might just explore a few things. Some basic documentation regarding the files/modules would help as well.

tomreyn

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Re: One word of caution
« Reply #7 on: 17 March 2012, 16:57:55 »
Is there a list of ToDo's some place?

There is, and it's called feature requests. Which is both a subforum here and part of the bug tracker at sf.net.

Some basic documentation regarding the files/modules would help as well.

The code is somewhat documented inline, and there's some documentation on the wiki, but most of it is about compiling, modding and using the game.
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