Author Topic: Lego Mod!  (Read 20988 times)

MightyMic

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Lego Mod!
« on: 13 March 2012, 01:49:57 »
Hey guys, I'm working on a Lego mod and I was wondering if anybody would like to pitch in.
It's city theme and currently I have like four models. My textures are rather lame and nothing is animated. So any help would be awesome...

BTW, would actually calling it Lego be copy right infringement?
« Last Edit: 23 March 2012, 13:56:37 by MightyMic »

ElimiNator

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Re: Mod Help Request
« Reply #1 on: 13 March 2012, 03:29:29 »
Hey guys, I'm working on a Lego mod and I was wondering if anybody would like to pitch in.
It's city theme and currently I have like four models. My textures are rather lame and nothing is animated. So any help would be awesome...
I could help I already have a Lego man model:




BTW, would actually calling it Lego be copy right infringement?
It might be...
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Mr War

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Re: Mod Help Request
« Reply #2 on: 13 March 2012, 06:37:50 »
Hilarious, love it!!! Lego vs minecraftesque cube wars

Bloodwurm

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Re: Mod Help Request
« Reply #3 on: 13 March 2012, 19:27:59 »
Lego is trademarked, so that could be bad indeed. But the level of badness would be directly related to the level of agrressiveness of Lego's lawyers.

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Re: Mod Help Request
« Reply #4 on: 13 March 2012, 21:04:04 »
I extremely and massively doubt that you will get sued for calling a faction in a free rts game that almost no one knows about 'Lego'.  ::)
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wyvern

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Re: Mod Help Request
« Reply #5 on: 13 March 2012, 22:25:03 »
If your too worried just call it something like "block faction"

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Re: Mod Help Request
« Reply #6 on: 14 March 2012, 01:30:57 »
I'm not a lawyer, but from my legal understanding, they can't just sue you up front. Worst case scenario, they'd send a cease and desist, which basically means "stop what you're doing or we will sue you". Pretending that the Lego Group somehow notices a mod for a freeware game as small as Glest, I'm sure they wouldn't even go that far.

Based on the Lego Group's page about fair play, just don't use their logo and include a disclaimer somewhere that the Lego group does not endorse your product. Since you're creating a free product that does not in any way hamper the Lego group's ability to sell their product, I do believe the usage also falls under the protection of fair use.

Also, the Lego Group hasn't raged at elim's above animation yet, so, yeah, I'd say you're safe. Personally, I'd say go ahead and call it Lego. I do believe there already is a "block faction".
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MightyMic

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Re: Mod Help Request
« Reply #7 on: 14 March 2012, 13:41:14 »
Thanks guys, that good to know. I'll post some photos of my models soon (hopefully :D )

MightyMic

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Re: Mod Help Request
« Reply #8 on: 23 March 2012, 03:24:12 »
I've been working on a tileset for the Lego mod (still a work in progress) so I haven't gotten much farther in the Lego faction but here are a couple pictures.

A couple idea's I've had are to change the typical stone and gold to Lego blocks. So you can see the colorful blocks in the pictures is "gold" and the... stone's still stone :scared: oops, guess the picture isn't that up to date. I'll continue to upload pics. Especially if I make something awesome  :D

(click to show/hide)
« Last Edit: 15 April 2016, 04:41:22 by filux »

ElimiNator

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Re: Mod Help Request
« Reply #9 on: 23 March 2012, 04:30:55 »
Looks great!  :) Anything I can do to help?

I can see a few places where the textures don't match in the models:
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MightyMic

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Re: Mod Help Request
« Reply #10 on: 23 March 2012, 05:13:04 »
Yeah, for some reason all the verts on my Lego men's arms and heads are really obvious :'( I not sure why...

Here are a couple other pictures, these have the stone in them.

(click to show/hide)

As you can see, the tileset still needs a lot of work. But that's what makes it fun  :P
« Last Edit: 15 April 2016, 04:41:43 by filux »

softcoder

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Re: Mod Help Request
« Reply #11 on: 23 March 2012, 05:43:57 »
Great job! Thanks for you work.

Mr War

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Re: Mod Help Request
« Reply #12 on: 23 March 2012, 07:13:57 »
Man this is truly awesome

I think the normals are causing the not so great lighting effects on the blocks, arms. If you share a blender file of the model I can try to help, and share the method if it works?

MuwuM

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Re: Mod Help Request
« Reply #13 on: 23 March 2012, 07:45:35 »
Nice stuff. Maybe you could edit the title of this topic to "Lego Mod" or something like this.
(click to show/hide)

Mr War

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Re: Mod Help Request
« Reply #14 on: 23 March 2012, 07:48:46 »
This truly epic! Love it. When you said you were doing a Lego mod I must admit I doubted the square blocks with flat colours would look good in glest, but you have proven me wrong!!!! Fantastic.

MightyMic

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Re: Lego Mod!
« Reply #15 on: 23 March 2012, 14:11:24 »
LEGO MAN!
Lego Man!

These are the .blend and .png files of the basic Lego Man (ie worker). Feel free to do whatever with it ;D

Also, what is the best hosting site? HiDrive only allows 5 people to download a shared link  >:(

(They're both the same file just different hosts)
« Last Edit: 23 March 2012, 14:32:48 by MightyMic »

-Archmage-

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Re: Lego Mod!
« Reply #16 on: 23 March 2012, 14:20:59 »
mediafire.com
gamefront.com
sendspace.com

Personally I use sendspace for most stuff.
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ElimiNator

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Re: Lego Mod!
« Reply #17 on: 23 March 2012, 17:08:43 »
MightyMic, have you ever played Lego Island?

Would you like me to make a Lego man on a skate board who throws pizzas? (Pizza delivery)
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MightyMic

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Re: Lego Mod!
« Reply #18 on: 23 March 2012, 17:25:11 »
I've never played it, but I just looked up some pictures of it.  :thumbup:

That would be awesome if you made a pizza throwing dude for the lego_set. I'm going to package it as a different pack and I think that's what I'll call it. That way I can make some other lego themed tech trees. Since I'm making a City theme, a skateboarder who throws pizzas would fit right in :O

wciow

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Re: Lego Mod!
« Reply #19 on: 23 March 2012, 18:05:45 »
Nice mod  :thumbup:
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Re: Lego Mod!
« Reply #20 on: 23 March 2012, 23:52:22 »
Very nice! I recommend kiwi6. Direct link FTW.

MightyMic

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Re: Lego Mod!
« Reply #21 on: 24 March 2012, 03:36:17 »
Here's what I'm planning for the tech tree (sorry guy, I don't have mad skills and so just made this in Word)

(click to show/hide)

Just to clarify, in upgrades it's the upgrade then the unit which actually performs the upgrade -> Example: Training Field - Barracks
« Last Edit: 15 April 2016, 04:42:02 by filux »

Ishmaru

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Re: Lego Mod!
« Reply #22 on: 24 March 2012, 23:55:46 »
When I played with legos as a kid, I never really got into the legomen. I couldn't do as much with them as the other blocks. Instead I end up using hats and accessories as decals in other creations. Why am I complaining, in my opinion lego is all about creativity, and I feel as though what u made is too generic for my taste. For example the firemen or the house in the screenshot. Personally I would like to see crazier  creations that looks more cool then what we expect, same goes with units how bout a robot made of lego or creature instead of legomen and the pre-made animals?

Don't take it like an attack I think your models look great and I do identify many of the bricks I seen so it has a nostalgic feel which is good! Keep up the good work!

[small]Edit: Fixed my terrible grammar. How were u able to read this MightyMic?[/small]
« Last Edit: 25 March 2012, 02:46:29 by Ishmaru »
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MightyMic

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Re: Lego Mod!
« Reply #23 on: 25 March 2012, 01:42:14 »
You bring up an excellent point Ishmaru. Police and Firemen are pretty generic and not very creative... That said, I don't know whether to continue making the Lego City techtree or revamp my idea to "Lego Creator" I'm not very far into the actual creation of the techtree as I've been trying to get my tileset up to par. (I think I've made like three models beside the Lego Man) You have given me several ideas, but not enough to build a techtree out of... (guess I'm not that creative :-\ ) I do like your idea better than mine though (because my basic idea was to copy the real Lego City :thumbdown: ) I have one idea that would blow everyone away... I'll let you guys know if it works but I'm going to stay rather vague about this until I know for sure :-X

ElimiNator

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Re: Lego Mod!
« Reply #24 on: 25 March 2012, 03:29:49 »
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