There was another segmentation fault on the headless server 'summoner'.
Please compare this to my earlier two reports (
1 2), both of which have, so far, remained unresponded to (are these reports insufficient, does it make sense for me to report this at all?)
Core was generated by `./megaglest --verbose --ini-path=./ --data-path=./ --headless-server-mode=vps,e'.
Program terminated with signal 6, Aborted.
#0 0x00002b59865b2d05 in raise () from /lib/x86_64-linux-gnu/libc.so.6
#0 0x00002b59865b2d05 in raise () from /lib/x86_64-linux-gnu/libc.so.6
#1 0x00002b59865b6ab6 in abort () from /lib/x86_64-linux-gnu/libc.so.6
#2 0x00002b5985e986dd in __gnu_cxx::__verbose_terminate_handler() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#3 0x00002b5985e96926 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#4 0x00002b5985e96953 in std::terminate() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#5 0x00002b5985e972af in __cxa_pure_virtual () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
#6 0x000000000087bc9f in Glest::Game::NetworkInterface::isConnected (this=0xee6) at /home/softcoder/Code/megaglest/branches/release-3.6.0.3/source/glest_game/network/network_interface.cpp:91
#7 0x000000000084c5f2 in Glest::Game::ServerInterface::checkForLaggingClients (this=<value optimized out>, mapSlotSignalledList=<value optimized out>, eventList=<value optimized out>, socketTriggeredList=<value optimized out>, errorMsgList=...) at /home/softcoder/Code/megaglest/branches/release-3.6.0.3/source/glest_game/network/server_interface.cpp:947
#8 0x000000000084d3fd in Glest::Game::ServerInterface::update (this=0xc8d13e0) at /home/softcoder/Code/megaglest/branches/release-3.6.0.3/source/glest_game/network/server_interface.cpp:1108
#9 0x00000000006f2146 in Glest::Game::Program::loopWorker (this=0xc80c290) at /home/softcoder/Code/megaglest/branches/release-3.6.0.3/source/glest_game/main/program.cpp:397
#10 0x00000000006e8cf3 in Glest::Game::glestMain (argc=<value optimized out>, argv=<value optimized out>) at /home/softcoder/Code/megaglest/branches/release-3.6.0.3/source/glest_game/main/main.cpp:3628
#11 0x00000000006eb323 in Glest::Game::glestMainWrapper (argc=5, argv=0x7fff481c7288) at /home/softcoder/Code/megaglest/branches/release-3.6.0.3/source/glest_game/main/main.cpp:3784
#12 0x00002b598659deff in __libc_start_main () from /lib/x86_64-linux-gnu/libc.so.6
#13 0x00000000005bffb9 in _start () at ../sysdeps/x86_64/elf/start.S:113
Output from when it crashed.
glestuser.ini as it is in use on this server.