Author Topic: [fixed] r3166: savegame menu: status text should not overwrite buttons  (Read 601 times)

tomreyn

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In the 'load game' menu, when you carry out multiple actions which cause a status text to be written to the bottom of the screen, such as trying to load a savegame without selecting one, the text output will overwrite the buttons. This doesn't look nice and makes the button text hard to read.

I can think of two ways to improve this:
  • Placing the buttons below the status text output area
  • Placing the buttons to the right edge of the screen and ensuring the lines of status text output are short enough to not overwrite these at the smallest acceptable resolution.
« Last Edit: 20 March 2012, 15:42:50 by tomreyn »
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softcoder

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Re: r3166: savegame menu: status text should not overwrite buttons
« Reply #1 on: 20 March 2012, 15:01:52 »
- fixed in svn, we only show the last message on the console now (no need to show them all in this menu)

tomreyn

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...and confirmed, thanks!
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
notebook: HP envy13d020ng
internet access: VDSL2+

· · · How YOU can contribute to MG · Latest development snapshot · How to build yourself · Megapack techtree · Currently hosted MG games · · ·