Right now you need to have windowed mode on a application to be able to view the ingame screen when alt tabbing.
what im requesting is a windowed mode that is fullscreen and so you can still move the mouse to the egdes without moving it outside the application and thus lose focus.
Possible concept.
The screen when in windowed fullscreen mode is just a little bit bigger than the screen, perhaps even only the "frame" of the game is, but the game still conforms to the selected resolution.
then when you move the mouse to the sides the mouse will hit a artificial egde (a egde defined outside the normal window size), when this egde is hit the screen moves.
This would be very usefull.
as of right now, im tabbing alot when doing changes in the game.
start game-play-consider what to change or what to fix-pause game-tabout-make changes-wonder if i need to do something more-holds tab to see ingame view-tab back to notepad++-make addtional changes.
on TOP of this, and this is perhaps the real gain is that tabbing becomes MUCH faster because megaglest keeps active and rendering in the background, the tabbing is instantanious. so you dont gen the pausing and resuming when tabbing in and out of the game.
For people with just semi stong computers this is also really nice, because now when waiting for a game to start they can tab out, check facebook, skype whatever.
Or say you play a game of megaglest with a couple of friends and then skype crashes, you now have to tab out and get into the call again in a multiplayer game its not very smart to pause your rendering of the game, and/or possibly the processing of data too.(obvously).