MegaGlests' game mods menu let's you install many new mods. Even more are available on the MegaGlest Wiki and the Mods forum.
EDIT:Okay so I got everything fine although I am iffy on the seams, i just marked all the edges. The current issue is that it is mapping the unwrap faces too large. so that the rectangles and squares cover the whole map to cube box and the triangles cover half as a triangle. so they aren't separated. Is there some way to resize the faces, or can I somehow resize the square to scale them? I remember the last time I tried this they still fit.
So there is no menu for scaling? Your s key thing was so helpful though, thanks.Does scaling affect anything besides letting me fit all the faces in?
Is it possible to expand the texture square thing?
Okay, I am pretty sure I got all the important faces onto the texture space. Now I just need to get my texture on there. I did it before so I know I can do it. Ugh this is so much more complicated than programming, even in c++...