Author Topic: MG Sim (a city-building scenario)  (Read 1623 times)

MuwuM

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MG Sim (a city-building scenario)
« on: 16 May 2012, 16:47:46 »
I just stared a small project in addition to Battleglest because I'd like to play arround with some Lua features / show what is possible with mg. It will be a singleplayer scenario. You start with a family (man and his wife) and their house. Your target is to build a huge city with a great economy. BUT there are many threats like monsters, droughts and thiefs.

Code: [Select]
[URL=http://imageshack.us/photo/my-images/717/screen0p.jpg/][IMG]http://desmond.imageshack.us/Himg717/scaled.php?server=717&filename=screen0p.jpg&res=landing[/img][/URL]
Features:
self-growing fields
'intelligent' units (when they have nothing to do, they do something by themself)
many beautiful models from the vBros-Pack (used under CC-BY-SA)
maybe: different difficulties
« Last Edit: 7 October 2016, 21:18:15 by filux »

softcoder

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Re: MG Sim (a city-building scenario)
« Reply #1 on: 16 May 2012, 20:56:27 »
Sounds very cool.

Tyrannosaurus

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Re: MG Sim (a city-building scenario)
« Reply #2 on: 9 July 2012, 15:33:14 »
I'm with softcoder, it sounds like a very ambitious and awesome project!