We played a game with Rubicon (game language set to german), Cavavin (game language set to french), me (game language set to english) and some others. Cavavin was hosting, we played a while and Rubicon got disconnected. So my game which was set to english language displayed the following messages:
Cavavin: Player rubicon, disconnected from the game.
Cavavin: Joueur #3 [rubicon] s'est déconnecté, passage au mode IA !
First of all, these messages bear a bit of duplication: one of them (I guess the second) would probably be sufficient.
Moreover, I had expected to get to see both message in English language, since that's what my game is set to. Instead the first message correctly displays in English, but the second message is in French.
I'm not sure whether this is still an issue with the current development stage code (I
think it probably is).