With the masterserver being unavailable due to a planned outage, I tried to start a custom game on r3351. When entering the custom game menu, before anything is drawn on screen, the game crashes with:
$ ./dev_rungame
Wrong JPEG library version: library is 80, caller expects 62
terminate called after throwing an instance of 'Shared::Platform::megaglest_runtime_error'
what(): std::bad_alloc
Stack Trace:
./megaglest:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&) address [0x9b61b6] line: 246
./megaglest:Shared::PlatformCommon::SimpleTaskThread::execute() address [0x9654a2] line: 443
./megaglest:Shared::Platform::Thread::beginExecution(void*) address [0x9b629f] line: 81
/usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0:() address [0x7ffa80cb8fd5] line: 0
/usr/lib/x86_64-linux-gnu/libSDL-1.2.so.0:() address [0x7ffa80cfc999] line: 0
/lib/x86_64-linux-gnu/libpthread.so.0:() address [0x7ffa80a90e9a] line: 0
/lib/x86_64-linux-gnu/libc.so.6:clone() address [0x7ffa7dab44bd] line: 0
megaglest v3.6.1-dev
Compiled using: GNUC: 40603 [64bit] on: May 22 2012 23:57:48
SVN: [Rev: 3351M] - using STREFLOP [SSE] - [no-denormals]
In [/home/tomreyn/SCM/megaglest-trunk/source/glest_game/main/main.cpp::handleSIGSEGV Line: 4712] Error detected: signal 11:
[2012-05-22 23:59:07] *ERROR* In [/home/tomreyn/SCM/megaglest-trunk/source/shared_lib/sources/platform/common/simple_threads.cpp::execute Line: 437] Error [std::bad_alloc]
Segmentation fault detected, analyzing...
Please also review the
GDB backtrace. And error.log file has been written but is empty.
This is fully reproducable here, so if you need a debug.log or similar, please say so.