* Description
* Provide any error messages, unabbreviated and unmodified. Error message window title: "MegaGlest fatal error" Text exactly as appears, below:
(null) Exception: 0x6167654d [0x73656c47]
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* What happened exactly? Game crashed when I minimized the game while in a battle.
* What were you doing when this happened? Which exact steps need to be taken by someone else to run into the same problem? I was in a battle, then I minimized. Be in a battle, then minimize. Doesn't matter if it's online or offline.
* Do you run any non-standard MegaGlest (a MegaGlest full conversion, a Linux distributions' build, or have you compiled it yourself?) or operating system? Nope.
* Are you running anti-virus software and do you have a personal/host-based firewall (such as Windows firewall, ZoneAlarm etc.)? If so, which one (exact product description and version number, please)? Windows Firewall... version number? I have no idea, sorry..
* MegaGlest version
Report the exact MegaGlest version you are using: Run the game, then check the 'About' menu for the exact version number. Or, if the game won't start, change into its installation directory and run ./start_megaglest --version (on Linux) or megaglest --version (on Windows) to get it. If this does not work either then check the name of the installer file you downloaded, it also contains the version number.
* Operating system
Tell us exactly which operating system you are using: Operating system, version, platform and patchlevel. For example: Ubuntu Linux 11.04 or Windows XP Professional edition or Windows 7 Basic, all available updates installed as of Feb 22 2022. Also, is it a 32 or 64 bit bit operating system (how to tell on Linux)?. Windows 7 Home Preimum, 64 bit.
* Download location
Tell us where you downloaded MegaGlest from (exact Internet address if possible, otherwise just the name of the website) and provide the exact name of the file you downloaded!
http://megaglest.org/download.html Version 3.6.03
* Logs and screen shots
Get us some log files: Enable debug logging in your glestuser.ini, using the DebugMode=True option. Also, run the game from a 'cmd.exe' prompt window (on Windows) / from a terminal window (on Linux/FreeBSD), since this will give you on-screen logs, too. Screen shots can also say more than a thousand words sometimes, so please make use of them. Here's the text in the console after the crash, below:
megaglest.exe v3.6.0.3
Compiled using: VC++: 1500 on: Jan 24 2012 13:38:24
SVN: [Rev: 3080] - using STREFLOP
Error saved to logfile [C:\Users\not justin\AppData\Roaming\megaglest\error.log]
[2012-05-24 12:19:35] *ERROR* In [..\..\source\glest_game\main\main.cpp::Glest::
Game::ExceptionHandler::handleRuntimeError Line: 416] [Unknown error!] gameIniti
alized = 1, program = 02D36368
[2012-05-24 12:19:35] *ERROR* In [..\..\source\glest_game\main\main.cpp::Glest::
Game::ExceptionHandler::handleRuntimeError Line: 509] [Unknown error!]
[2012-05-24 12:19:35] *ERROR* (null) Exception: 0x6167654d [0x73656c47]
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