Author Topic: [not a bug] Network init error: Error binding socket: Permission denied  (Read 2304 times)

Coldfusionstorm

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I have a crash related to maps or something

http://pastebin.com/t4p95NHz

revision 3369
windows 7.
8 Gb ram
8800Gtx
amd fx-4100
« Last Edit: 1 June 2012, 00:10:11 by tomreyn »
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softcoder

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Re: Fatal crashing upon crating custom game!
« Reply #1 on: 30 May 2012, 14:02:54 »
Nothing to do with maps. Either you have another instance of mg running that has the game port open or another program is using the ports that mg uses. Shut-down all instances of mg and/or reboot and i doubt this error will re-occur.

tomreyn

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Re: Fatal crashing upon crating custom game!
« Reply #2 on: 30 May 2012, 14:03:36 »
Quote from: Coldfusionstorm
Code: [Select]
Error binding socket sock = 1528, err = -1, error = (Error: 10013 - [: Permission denied (10013)])

Hmm, permission denied to bind to socket. I assume this would happen either if you already had something else listening on this port (port in use, only one process can use one TCP port at a given time), or if you had a badly configured host-based firewall, or if your Windows TCP stack had become corrupt.

Possibly related: when did you last do a full rebuild?
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Coldfusionstorm

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Re: Fatal crashing upon crating custom game!
« Reply #3 on: 30 May 2012, 14:06:24 »
Just a couple of days ago per your instructions. im in the middle of a graphic driver update il restart after. Il note back when i have the "results".

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Coldfusionstorm

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Re: Fatal crashing upon crating custom game!
« Reply #4 on: 30 May 2012, 17:16:38 »
I disabled all network drivers and restarted with new graphics driver, and now it works.
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