Author Topic: About tcp send receive delay that cause freezes  (Read 603 times)

Menrock

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About tcp send receive delay that cause freezes
« on: 11 June 2012, 22:25:37 »
I had some short freezes when i play megaglest online.

I reported this problem on irc chat and staff said was because tcp have some dead time while send/receive packages that cause freeze.

My answer is there's any solution? i can't increase my internet speed but i can play a lot of games without problems.

For example i play dc universe online, europe server and runs fine.

League of legends europe server  with 160 ms and runs fine.

Dead island with spanish friend (he host) without any problem no freeze no odd problems.

I have dual core 3.20 ghz 4 gb ram ati hd 4890.

Hope can find a solution i like this game a lot.

Oh 1 more thing tried linux version too.

Sorry my english is basic =/ im from Venezuela thats why im having this problem.

 

anything