Titi and I were trying to create a network scenario and test it. He was hosting and did not pass the scenario to me. I connected to his server and got a repeating on-screen message which matches the first error described on standard output/error. Then Titi started the game and I got more errors which are also contained in the terminal output:
tomreyn@atibox:~/SCM/megaglest-trunk$ mk/linux/megaglest --ini-path=mk/linux/ --data-path=mk/linux/
megaglest v3.6.1-dev
Compiled using: GNUC: 40603 [64bit] on: Jun 19 2012 03:02:00
SVN: [Rev: 3401M] - using STREFLOP [SSE] - [no-denormals]
[2012-06-19 22:55:38] *ERROR* In [components.cpp::setSelectedItem Line: 411]
instanceName [listBoxScenario] idx = 0 items[idx] = [Benchmark Os]
[2012-06-19 22:55:40] *ERROR* In [menu_state_connected_game.cpp::update Line: 2566] Error [[listBoxScenario] Value not found on list box: [Net Magic]
Stack Trace:
mk/linux/megaglest:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&) address [0xa082d6] line: 246
mk/linux/megaglest:Glest::Game::GraphicListBox::setSelectedItem(std::string, bool) address [0x556da4] line: 413
mk/linux/megaglest:Glest::Game::MenuStateConnectedGame::setupUIFromGameSettings(Glest::Game::GameSettings*, bool) address [0x7c21d8] line: 3291
mk/linux/megaglest:Glest::Game::MenuStateConnectedGame::update() address [0x7cd672] line: 2471
mk/linux/megaglest:Glest::Game::Program::loopWorker() address [0x6aef66] line: 432
mk/linux/megaglest:Glest::Game::glestMain(int, char**) address [0x6949a0] line: 4660
mk/linux/megaglest:Glest::Game::glestMainWrapper(int, char**) address [0x6985c6] line: 4840
/lib/x86_64-linux-gnu/libc.so.6:__libc_start_main() address [0x7fcaa33d876d] line: 0
mk/linux/megaglest() [0x4f1f39] address [0x4f1f39]
]
...
[2012-06-19 22:56:56] *ERROR* In [scenario.cpp::load 74]
Error loading scenario []:
/home/tomreyn/SCM/megaglest-trunk/source/shared_lib/sources/util/util.cpp line: 610 pos == string::npos for []
Stack Trace:
mk/linux/megaglest:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&) address [0xa082d6] line: 246
mk/linux/megaglest:Shared::Util::lastDir(std::string const&) address [0x9db235] line: 610
mk/linux/megaglest:Glest::Game::Scenario::load(std::string const&) address [0x9121c8] line: 51
mk/linux/megaglest:Glest::Game::World::loadScenario(std::string const&, Shared::Util::Checksum*, bool, Shared::Xml::XmlNode const*) address [0x93440d] line: 346
mk/linux/megaglest:Glest::Game::Game::load(int) address [0x5af521] line: 859
mk/linux/megaglest:Glest::Game::Program::setState(Glest::Game::ProgramState*, bool) address [0x6aa43d] line: 563
mk/linux/megaglest:Glest::Game::MenuStateConnectedGame::update() address [0x7ce9a7] line: 2528
mk/linux/megaglest:Glest::Game::Program::loopWorker() address [0x6aef66] line: 432
mk/linux/megaglest:Glest::Game::glestMain(int, char**) address [0x6949a0] line: 4660
mk/linux/megaglest:Glest::Game::glestMainWrapper(int, char**) address [0x6985c6] line: 4840
/lib/x86_64-linux-gnu/libc.so.6:__libc_start_main() address [0x7fcaa33d876d] line: 0
mk/linux/megaglest() [0x4f1f39] address [0x4f1f39]
[2012-06-19 22:56:57] *ERROR* In [program.cpp::setState Line: 590]
Error [In [scenario.cpp::load 74]
Error loading scenario []:
/home/tomreyn/SCM/megaglest-trunk/source/shared_lib/sources/util/util.cpp line: 610 pos == string::npos for []
Stack Trace:
mk/linux/megaglest:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&) address [0xa082d6] line: 246
mk/linux/megaglest:Shared::Util::lastDir(std::string const&) address [0x9db235] line: 610
mk/linux/megaglest:Glest::Game::Scenario::load(std::string const&) address [0x9121c8] line: 51
mk/linux/megaglest:Glest::Game::World::loadScenario(std::string const&, Shared::Util::Checksum*, bool, Shared::Xml::XmlNode const*) address [0x93440d] line: 346
mk/linux/megaglest:Glest::Game::Game::load(int) address [0x5af521] line: 859
mk/linux/megaglest:Glest::Game::Program::setState(Glest::Game::ProgramState*, bool) address [0x6aa43d] line: 563
mk/linux/megaglest:Glest::Game::MenuStateConnectedGame::update() address [0x7ce9a7] line: 2528
mk/linux/megaglest:Glest::Game::Program::loopWorker() address [0x6aef66] line: 432
mk/linux/megaglest:Glest::Game::glestMain(int, char**) address [0x6949a0] line: 4660
mk/linux/megaglest:Glest::Game::glestMainWrapper(int, char**) address [0x6985c6] line: 4840
/lib/x86_64-linux-gnu/libc.so.6:__libc_start_main() address [0x7fcaa33d876d] line: 0
mk/linux/megaglest() [0x4f1f39] address [0x4f1f39]
Stack Trace:
mk/linux/megaglest:Shared::Platform::megaglest_runtime_error::megaglest_runtime_error(std::string const&) address [0xa082d6] line: 246
mk/linux/megaglest:Glest::Game::Scenario::load(std::string const&) address [0x912a98] line: 78
mk/linux/megaglest:Glest::Game::World::loadScenario(std::string const&, Shared::Util::Checksum*, bool, Shared::Xml::XmlNode const*) address [0x93440d] line: 346
mk/linux/megaglest:Glest::Game::Game::load(int) address [0x5af521] line: 859
mk/linux/megaglest:Glest::Game::Program::setState(Glest::Game::ProgramState*, bool) address [0x6aa43d] line: 563
mk/linux/megaglest:Glest::Game::MenuStateConnectedGame::update() address [0x7ce9a7] line: 2528
mk/linux/megaglest:Glest::Game::Program::loopWorker() address [0x6aef66] line: 432
mk/linux/megaglest:Glest::Game::glestMain(int, char**) address [0x6949a0] line: 4660
mk/linux/megaglest:Glest::Game::glestMainWrapper(int, char**) address [0x6985c6] line: 4840
/lib/x86_64-linux-gnu/libc.so.6:__libc_start_main() address [0x7fcaa33d876d] line: 0
mk/linux/megaglest() [0x4f1f39] address [0x4f1f39]
]