Glest 1.2-rc1 has been released, the new features in this version are:
- New tileset objects
- AI now expands its base
- 2 new maps: "in the forest" and "island siege"
- Improved existing maps
- Pathfinding optimizations
- Fixed issues in windowed mode
As usual with release candidates you will need to download the data and win32 packages from the sourceforge Glest website. The latest code is also in the CVS, but we didn't test it under linux yet.
Any feedback would be apreciated. Do you like the new maps? do you think that that AI is better? I'm having a weird issue as well, sometimes the game doesn't restore the correct video mode after exiting, does that happened to anyone?