Author Topic: keep your team color in the text of HUD in game  (Read 1008 times)

victorj

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keep your team color in the text of HUD in game
« on: 12 July 2012, 04:57:08 »
I some time ago, I had difficulties in some matches to know that color I was in game (because some factions do not have the strong tone of his color, and the map is too small and confusing to look), I think be a good time to improve our graphical User Interface of the MegaGlest. So I thought in easiest solution and practice who us could do. Could the text that starts in white, starting the match in color of the player, for example, if I start with the blue player, I begin match with the text in color blue. This is a good alternative for those texts colored that most do not use. I'm talking about the HUD text that you change color in command button [C;) make their color when the game starts. Thanks, I need your answers.
« Last Edit: 16 July 2012, 22:54:34 by victorj »

Coldfusionstorm

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Re: Text of HUD stay with the color of player
« Reply #1 on: 12 July 2012, 14:06:51 »
Im not entirely sure what you mean the chat text colour, but you can press * ingame and get different ways of showing teamcolour.
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victorj

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Re: Text of HUD stay with the color of player
« Reply #2 on: 12 July 2012, 14:19:09 »
Im not entirely sure what you mean the chat text colour, but you can press * ingame and get different ways of showing teamcolour.
Interesting that, but many newcomers do not know it, even I did not know it  :-\ would be nice if they could start one of these features with the game, or as I said above, the ability to change the text color of the match, the game start with the its color.
« Last Edit: 12 July 2012, 17:49:08 by victorj »

victorj

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Re: Text of HUD stay with the color of player
« Reply #3 on: 12 July 2012, 17:33:11 »
Alternatively we could think of a more visible and easy to identify its color, the player newbie be easier to identify its color, so I created this post, so I do think it would be easier to add this feature and more visible for the player the text of HUD in the game to stay in your player color.
« Last Edit: 12 July 2012, 17:48:45 by victorj »

Omega

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Re: Color text of HUD keep the color of player
« Reply #4 on: 14 July 2012, 02:28:45 »
Perhaps the custom game screen ("lobby") could have a column for team colour, like GAE?

Code: [Select]
[URL=http://imageshack.us/photo/my-images/842/capture1dh.jpg/][IMG]http://img842.imageshack.us/img842/4/capture1dh.th.jpg[/img][/URL]Custom game screen, with team colour column

Code: [Select]
[URL=http://imageshack.us/photo/my-images/560/capture2yu.jpg/][IMG]http://img560.imageshack.us/img560/5660/capture2yu.th.jpg[/img][/URL]Team colour picker when clicking on team colour

However, I think changing the colour of all the text is a bad idea: it could make it difficult to read.
« Last Edit: 7 October 2016, 21:51:04 by filux »
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victorj

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Re: Color text of HUD keep the color of player
« Reply #5 on: 14 July 2012, 11:47:48 »
Perhaps the custom game screen ("lobby") could have a column for team colour, like GAE?

Code: [Select]
[URL=http://imageshack.us/photo/my-images/842/capture1dh.jpg/][IMG]http://img842.imageshack.us/img842/4/capture1dh.th.jpg[/img][/URL]Custom game screen, with team colour column
Code: [Select]
[URL=http://imageshack.us/photo/my-images/560/capture2yu.jpg/][IMG]http://img560.imageshack.us/img560/5660/capture2yu.th.jpg[/img][/URL]Team colour picker when clicking on team colour

However, I think changing the colour of all the text is a bad idea: it could make it difficult to read.

Interesting GAE already has support for 8 players, I think you could post a suggestions for us also Omega, I really liked your idea you could create a separate topic on this, I also think MegaGlest to be the main game should have some features of GAE, some are very essential, thanks.  :P
« Last Edit: 7 October 2016, 21:50:45 by filux »