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useFrameBufferObject Question!

Started by terry8210, 16 July 2012, 15:06:42

terry8210

Hello everyone

Why, after starting the program operation
Renderer::init in glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0)
Perform error, and cannot continue?

Thank you!


terry8210

Please help,
my display card ATI HD 4800