Author Topic: useFrameBufferObject Question!  (Read 2058 times)

terry8210

  • Guest
useFrameBufferObject Question!
« on: 16 July 2012, 15:06:42 »
Hello everyone

Why, after starting the program operation
Renderer::init in glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0)
Perform error, and cannot continue?

Thank you!


terry8210

  • Guest
Re: useFrameBufferObject Question!
« Reply #1 on: 18 July 2012, 01:32:57 »
Please help,
my display card ATI HD 4800