Author Topic: Units that can morph should be able to do it in a specific point  (Read 1021 times)

Pizza90

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I think that it would be useful especially when you produce many units that can morph. Let's say you produce 5 roman engineers. They all go to the same point and then you need to move them in another spots and click the morph button. I think it would be better if you could just click the morph button and send the unit in a specific spot, when the units reaches the spot it begins to morph.
« Last Edit: 26 July 2012, 18:17:46 by Pizza90 »
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Coldfusionstorm

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Re: Units that can morph should be able to do it in a specic point
« Reply #1 on: 26 July 2012, 17:36:26 »
Perhaps a form of "multi-click" ability. Where you can "place" the morphed unit".

So.

Select 5 workers.
Press on Morph select location.
Press on Morph select location.
Press on Morph select location
Press on Morph select location
Press on Morph select location.

this is properly annoying without hotkeys tho. :(.

Edit by Omega: Mate, just post later, no need for a placeholder post.
I know omega it was kind of a dirty trick, it's one of those 1-100 things :).
« Last Edit: 27 July 2012, 09:59:43 by Coldfusionstorm »
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Omega

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The main problem I see is that if you want to cancel an action, it's common to just move the unit (as that can be done with a right click), whereas your described functionality would override that. Since it seems to be the "not enough room to morph" that seems to be bothering you, perhaps units that have insufficient room to morph could move within a small radius if that would allow them to morph (say, 3 tiles).
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