Author Topic: debug the megaglest source by visual studio 2010 on the 64 bit win7 but error  (Read 1094 times)

Matrix4X4

  • Guest
i have complied the megaglest source by visual studio 2010 on the 64bit win7.Unfortunately,when i press F5 to  debug it ,always make a bug during runtime after clicking any button on main menu.like The following :
Debug Assertion Failed!
Program:...urce\megalest\MegaGlestSource\mk\windoze\Debug\megaglest.exe
File:C:\Program Files(X86)\MicroSoft Visual Studio10.0\VC\include\xstring
Line:1440
Expression:string subscript out of range


softcoder

  • MegaGlest Team
  • Battle Machine
  • ********
  • Posts: 2,239
    • View Profile
When switching to debug mode or doing non standard things with the build you are on your own. Debug mode works fine for me and this is not a support forum for Visual Studio. If there are megaglest specific issues that is another issue but this issue has nothing to do specifically with mg.

Thanks

tomreyn

  • MegaGlest Team
  • Airship
  • ********
  • Posts: 2,764
    • View Profile
    • MegaGlest - the free and open source cross platform 3D real-time strategy game
Matrix4x4: I've deleted the copy of this post in the General forum. Please don't post duplicates (you can delete one copy if you realise you posted in the wrong place).
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
notebook: HP envy13d020ng
internet access: VDSL2+

· · · How YOU can contribute to MG · Latest development snapshot · How to build yourself · Megapack techtree · Currently hosted MG games · · ·

 

anything