Author Topic: Layered cellmap  (Read 1733 times)

ProfEclipse

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Layered cellmap
« on: 29 September 2012, 07:17:50 »
Multiple/Layered cellmap (by height) is a feature that can allow any units walk on it (both walking up or down the cellmap)
It's very great if this feature is added into GAE. In my opinion, this feature is very useful (but I'm not sure)
Ex : Tech's Castle has a layered cellmap.

It can apply for : Layered buildings or Towers.
When any layered building collapse, all units that stand on it will be die. (Except first cellmap)
And about me : I'd like to able to make tower models which have serveral floors, and I will place an Archer or Infantry army on it...
« Last Edit: 29 September 2012, 09:15:19 by ProfEclipse »

MoLAoS

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Re: Layered cellmap
« Reply #1 on: 29 September 2012, 07:34:58 »
Can you please make your posts more understandable. Or just make a thread about features you want? We don't need 50 one sentence posts in bad english cluttering up the forum.

An example:

"I would like to able to create models of buildings or walls where units can move on multiple levels of the structure. It would also be great if I could have a separate cell map for each level to control where units could move on that individual level."

ProfEclipse

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Re: Layered cellmap
« Reply #2 on: 29 September 2012, 08:40:17 »
Hi, MoLAoS ! Your complaint ? Thanks. You're helpful. You said : My thread is too too short so you are not understandable ? Thanks again, but could you wait me a bit ? My topic is just posted and you complained me too soon.

And, please correct me, if I get wrong.
« Last Edit: 29 September 2012, 11:07:30 by ProfEclipse »

 

anything