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MegaGlest 3.7.0 beta1 ready for testing

Started by softcoder, 7 October 2012, 09:00:35

softcoder

Installation files are available on sourceforge at:

http://sourceforge.net/projects/megaglest/files/megaglest_3.7.0/

Linux 32 and 64 bit full and stand alone archives, Windows full and stand alone archives.

Edit (tomreyn, Su 07 Oct, 14:37 UTC):
Please note that the file names for the Linux installers had been mixed up until a few minutes ago.
We now have MegaGlest-Installer-3.7.0-beta1_x86_64_linux.run (64 bit) und MegaGlest-Installer-3.7.0-beta1_i686_linux.run (32 bit).
If you ran into error messages such as libgtk-x11-2.0.so.0: cannot open shared object file: No such file or directory or wrong ELF class then please download again.

Edit (tomreyn, Su 08 Oct, 20:58 UTC):
Please be aware that there are several mirror servers for sourceforge. After clicking on the file you wish to download you will see a page with fine print allowing you to go to a special page where you can then select a mirror server close to you which has the given file. For example, if you wanted to download MegaGlest-Installer-3.7.0-beta1_i386_win32.exe and are from Brazil, you may want to click on said link, ending up on
http://sourceforge.net/settings/mirror_choices?projectname=megaglest&filename=megaglest_3.7.0/MegaGlest-Installer-3.7.0-beta1_i386_win32.exe
As a Brazilian, your best choice is probably the mirror server in Brazil, so you would click that one, and restart the download. This time you should get forwarded directly to the brazilian server and thus end up at
http://ufpr.dl.sourceforge.net/project/megaglest/megaglest_3.7.0/MegaGlest-Installer-3.7.0-beta1_i386_win32.exe
This very server also supports directory indexes, so if you wanted to download any of the other 3.7.0 beta1 files from Brazil rather than eleswhere you could take a look at
http://ufpr.dl.sourceforge.net/project/megaglest/megaglest_3.7.0/

MoLAoS


tomreyn

Thanks so much, Softcoder!

Molaos:
http://changelog.megaglest.org has a preliminary list of changes, this may change for release.
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
notebook: HP envy13d020ng
internet access: VDSL2+

· · · How YOU can contribute to MG · Latest development snapshot · How to build yourself · Megapack techtree · Currently hosted MG games · · ·

MoLAoS


tomreyn

#4
If you already downloaded the Linux installers: please do so again, see first post for details.

Edit: fixing typo
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
notebook: HP envy13d020ng
internet access: VDSL2+

· · · How YOU can contribute to MG · Latest development snapshot · How to build yourself · Megapack techtree · Currently hosted MG games · · ·

titi

more stuff for the changelog:
- Morphing Units reserve their target unit space on the map, which is shown with animated circles ( no more morph aborts when other units walk into area ).
- AI ( ultra/mega ) has a better fighting strategy trying to attack standing units in attack range first
- Animated feedback circles for mouse clicks on units/resources



Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

treba

is it possible to create network scenarios? do i have to change something in the settings? i can't just select it when hosting

titi

MG comes without network scenarios at the moment. You can only activate it when you have a network scenario. This scenario must be installed on all clients and the server.
The reason why MG ships without network scenarios is that there are still some security concerns regarding execution of lua code. The whole network scenario thing is still in a beta state and I think this will not change for the full 3.7 release.



Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

softcoder

Everthing that Titi says is correct. To create your own network scenario just set the players slot to network:

<player control="network" faction="tech" team="1"/>

TotalNoob

Should translators (like me) start to work on translation of new keys or there will be some bigger changes before official 3.7.0 ?

softcoder

Translator can get started, there will be little if any new strings added.

titi

Maybe there are some now unused strings in the english reference now. Do we have a script which checks this ?



Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

tomreyn

Unfortunately not. And we're quite off-topic (start/move to a new thread?).
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
notebook: HP envy13d020ng
internet access: VDSL2+

· · · How YOU can contribute to MG · Latest development snapshot · How to build yourself · Megapack techtree · Currently hosted MG games · · ·

softcoder

#13
Ok, this is a new call for testers. We have a new version we'd like tested and nightly builds can be found at:

https://forum.megaglest.org/index.php?topic=8753.0

Please test out the features and give us feedback.





Edit (tomreyn, 2013-05-12): Replaced outdated snapshot links.