http://gamedev.stackexchange.com/questions/38426/frame-lock-networkingI was looking trough my chat log, and saw titi and softcoder discuss this, and i find it myself wildly interesting, Besides interesting it can be used for Megaglest for better network
So, Softcoder,Titi,Treba,Silnarm, And others hidden programmers.(sorry if i forgot someone).
What are your thoughts on this?
Interesting?,Waste of time?, usefull?,needed?.
Personally i come from commercial RTS games, so the delay is what annoys me most right now i think.
I often relocates resources fx, clicking 3 times, and then thinking ah, i only need two of these units. and then cancel one, sometimes i will do this in the same time im clicking and then i end up in a "battle" with the lag, 2 units click once more now becomes 4, Visual still only on 3, i remove 1, and it's still 3 i then remove 1 unit, and if i then misclick. again.
Anyways, I find the subject very interesting. And would like to see it in mg too.
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