I get the same error...this guy described my situation perfectly....
I was also told to attach a .dmp? file but i dont know how...
I couldnt exactly find out what to do to solve this from the last posts.
It doesnt seem like a prob with my computer. I think I have almost exactly what epicfail had too...
It doesnt seem like this should be a hard thing to solve though. maybe i just got a corrupted file? I got it from the glest site too
I have played glest before and really like it...id lke to be able to use this MG...
Log fileCore data
Tileset: Forest
TechTree: Megapack
Resource type: Energy
Resource type: Food
Resource type: Gold
Resource type: Housing
Resource type: Stone
Resource type: Wood
Faction type: Norsemen
Unit type: Archer
Unit type: Axe Thrower
Unit type: Battleaxe
Unit type: Battleaxe Berzerk
Unit type: Blacksmith
Unit type: Bone Tent
Unit type: Castle
Unit type: Cow
Unit type: Crossbow
Unit type: Cudgel Lady
Unit type: Farm
Unit type: Flyingvalkyrie
Unit type: House
Unit type: Med Bar
Unit type: Mistletree
Unit type: Spearman
Unit type: Spearman Berzerk
Unit type: Swordman
Unit type: Swordman Berzerk
Unit type: Thor
Unit type: Thortotem
Unit type: Thrull
Unit type: Valhalla
Unit type: Valkyrie
Unit type: Wild Sow
Upgrade type: Advanced Iron
Upgrade type: Arrow
Upgrade type: Holy Valkyrie
Upgrade type: Iron
Upgrade type: Med
Upgrade type: Root
Faction type: Tech
Unit type: Aerodrome
Unit type: Air Ballista
Unit type: Airship
Unit type: Archer
Unit type: Barracks
Unit type: Battle Machine
Unit type: Blacksmith
Unit type: Castle
Unit type: Catapult
Unit type: Cow
Unit type: Defense Tower
Unit type: Farm
Unit type: Guard
Unit type: Horseman
Unit type: Ornithopter
Unit type: Pig
Unit type: Swordman
Unit type: Technician
Unit type: Technodrome
Unit type: Worker
Upgrade type: Advanced Architecture
Upgrade type: Blade Weapons
Upgrade type: Piercing Weapons
Upgrade type: Robotics
Upgrade type: Shield Level 1
Upgrade type: Shield Level 2
Upgrade type: Stables
Upgrade type: Training Field
Scenario: Amazones
Faction types
State cells
Unloading Map
Compute minimap surface
Creating AI for faction 1
Creating AI for faction 2
Creating rain particle system
Initializing renderer
Waiting for network players
Starting faction music
Starting weather ambient music
Launching game
Game
Unloading World
[2012-11-06 15:19:09] Runtime Error information:
======================================================
Unknown error!
Anyways, help would be much appreciated
And sorry if there is already some thread on this fatal error, i searched it and couldnt find one
thx
Oh I looked at the Troubleshooting too...idk if this helps:
Intel(R) Graphics Media Accelerator Driver for Mobile Report
Report Date: 11/06/2012
Report Time[hr:mm:ss]: 17:02:15
Driver Version: 6.14.10.4764
Operating System: Windows XP* Professional, Service Pack 3 (5.1.2600)
Default Language: English
DirectX* Version: 9.0
Physical Memory: 2039 MB
Minimum Graphics Memory: 8 MB
Maximum Graphics Memory: 128 MB
Graphics Memory in Use: 13 MB
Processor: x86 family 6 Model 13 Stepping 8
Processor Speed: 798 MHZ
Vendor ID: 8086
Device ID: 2592
Device Revision: 03
* Accelerator Information *
Accelerator in Use: Mobile Intel(R) 915GM/GMS,910GML Express Chipset Family
Video BIOS: 1219
Current Graphics Mode: 1680 by 1050 True Color (60 Hz)
* Devices Connected to the Graphics Accelerator *
Active Notebook Displays: 1
* Notebook *
Monitor Name: Plug and Play Monitor
Display Type: Digital
Gamma Value: 2.20
DDC2 Protocol: Supported
Maximum Image Size: Horizontal: Not Available
Vertical: Not Available
Monitor Supported Modes:
1680 by 1050 (60 Hz)
Display Power Management Support:
Standby Mode: Not Supported
Suspend Mode: Not Supported
Active Off Mode: Not Supported
* Other names and brands are the property of their respective owners.
It said something about needing GL1.3?...is this sufficient?