Author Topic: [invalid] 3.7.0 beta2: Minor text input bug (Windows only)  (Read 698 times)

tomreyn

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On Windows, when editing your player name in options, or setting a password for Transifex, and pressing ^ (a "dead key" with the german keyboard layout), you would expect nothing at all to get printed, but this key input modifier applying as soon as you press the next character so that you can use it to compose a character such as ô or ĉ. What you get instead (at least in my Windows 7 VirtualBox with german locale, is a backtick immediately when you press the ^ button.

This doesn't happen on Linux, there the ^ key behaves as a dead key as expected.
« Last Edit: 20 November 2012, 00:58:00 by tomreyn »
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softcoder

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Re: 3.7.0 beta2: Minor text input bug (Windows only)
« Reply #1 on: 16 November 2012, 23:07:22 »
I beleive this to be a Windows specific problem with SDL (read about IME on Windows in the link):

http://lists.libsdl.org/pipermail/sdl-libsdl.org/2009-June/070547.html

tomreyn

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Re: [invalid] 3.7.0 beta2: Minor text input bug (Windows only)
« Reply #2 on: 20 November 2012, 00:58:56 »
So I tagged it as invalid since it's probably a bug in SDL, not MegaGlest. Thanks.
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
notebook: HP envy13d020ng
internet access: VDSL2+

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