Jungle-HD 2.0 Beta Released! (Latest Source Files Available)

Started by -Archmage-, 31 October 2012, 01:14:41

MuwuM

MG, SVN HEAD:



texture is 128x128

softcoder

All surfaces must have the same size, looks like in this case you have a 64x64 texture somewhere.

MuwuM


-Archmage-

Thanks guys! I will be updating the ground textures to 256*256.

BTW Softcoder, do you think MG may be venturing toward some graphical improvement engine-wise? :cheesy: :scientist:

I still gotta update Blender and MG on my laptop then I will get more into the importing issue. :)

-Archmage-

Um I put in 4 256*256 dirt/grass textures to test and it looks like this?

http://zeft.imgur.com/all/
how do I get an album link?

ElimiNator

zeft's images are not publicly available.
Get the Vbros': Packs 1, 2, 3, 4, and 5!

-Archmage-


MoLAoS

It uses one textured tile per cell IIRC. So no matter how good the texture is the game doesn't blend them across cells.

-Archmage-

How am I supposed to upgrade the textures??? I made the textures seamless but beyond that I have no idea what I can do. :(

ElimiNator

Strange, it looks like the dark grass and light grass aren't fading together.

Are all the textures the same size?
Get the Vbros': Packs 1, 2, 3, 4, and 5!

-Archmage-

I did it! I've replaced all the tileset ground textures with textures off burningwell, edited to fit seamlessly together. :)
After a bit of color correction I will post a couple pictures and maybe do a release... if you guys want, or I could make some more vegetation updates then put it up. 8)

softcoder

I would encourage frequent meaningful updates of progress, this allows helpful feedback. Sometimes even the devs can think of ways to help in code.

-Archmage-

Hold on a second SoftCoder, I just finished my upgrades to the mountain model, and texture. I'm getting everything as crisp as possible before I release another volley of screenshots. Expect new screenies in an hour! :D

-Archmage-

http://imgur.com/jMlnn
http://imgur.com/vagMy
http://imgur.com/YjlU5

Will someone show me how to use imgur, I can't get an album link like omega did!

MoLAoS

Those ground textures are amazing. I wish GAE had art like that.

Hagekura

Yeah fantastic ground texture. I like it. :thumbup:
Bushido to iu wa shinu koto to mitsuketari.

Japanese Faction Mod

ElimiNator

Looks awesome, are you gonna/did you do better water?
Get the Vbros': Packs 1, 2, 3, 4, and 5!

-Archmage-

Thank you, I have much more art and texture work to do before 1.0. :)
I will take a look at water but I'm not sure what I can do. Water needs to be handled almost completely on the engine side, and I don't see that happening.  :'(

ElimiNator

Actually while it could be made way better engine side I made water that looked much better than all megapack's water.

So it can be improved with the texture.
Get the Vbros': Packs 1, 2, 3, 4, and 5!

-Archmage-

Show me man, I did some texture enhancements but the water just looks bad it's just static.

Finally got the hang of imgur, check out the new water... http://imgur.com/a/hshSo

ElimiNator

I did a little fooling around and came up with this:

It could use improvement but its more of a surface view than an under water look that the other tilesets use.
Get the Vbros': Packs 1, 2, 3, 4, and 5!

-Archmage-

Do the waves move around a little? Mine is static...


-Archmage-

Can you send those textures to me please? I'll toss em right in that looks fantastic! :thumbup: