Author Topic: Jungle-HD 2.0 Beta Released! (Latest Source Files Available)  (Read 13938 times)

MuwuM

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Re: JungleHD Beta Released!
« Reply #25 on: 10 December 2012, 19:27:01 »
MG, SVN HEAD:



texture is 128x128

softcoder

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Re: JungleHD Beta Released!
« Reply #26 on: 10 December 2012, 19:53:07 »
All surfaces must have the same size, looks like in this case you have a 64x64 texture somewhere.

MuwuM

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Re: JungleHD Beta Released!
« Reply #27 on: 10 December 2012, 21:14:32 »
Ah ok, then it was me ;-)

-Archmage-

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Re: JungleHD Beta Released!
« Reply #28 on: 14 December 2012, 20:38:49 »
Thanks guys! I will be updating the ground textures to 256*256.

BTW Softcoder, do you think MG may be venturing toward some graphical improvement engine-wise? :cheesy: :scientist:

I still gotta update Blender and MG on my laptop then I will get more into the importing issue. :)
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-Archmage-

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Re: JungleHD Beta Released!
« Reply #29 on: 15 December 2012, 19:41:07 »
Um I put in 4 256*256 dirt/grass textures to test and it looks like this?

http://zeft.imgur.com/all/
how do I get an album link?
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ElimiNator

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Re: JungleHD Beta Released!
« Reply #30 on: 15 December 2012, 20:20:50 »
zeft's images are not publicly available.
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Re: JungleHD Beta Released!
« Reply #31 on: 15 December 2012, 20:28:15 »
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MoLAoS

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Re: JungleHD Beta Released!
« Reply #32 on: 15 December 2012, 20:33:39 »
It uses one textured tile per cell IIRC. So no matter how good the texture is the game doesn't blend them across cells.

-Archmage-

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Re: JungleHD Beta Released!
« Reply #33 on: 15 December 2012, 21:35:03 »
How am I supposed to upgrade the textures??? I made the textures seamless but beyond that I have no idea what I can do. :(
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ElimiNator

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Re: JungleHD Beta Released!
« Reply #34 on: 15 December 2012, 22:51:59 »
Strange, it looks like the dark grass and light grass aren't fading together.

Are all the textures the same size?
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Re: JungleHD Beta Released!
« Reply #35 on: 15 December 2012, 23:45:42 »
I did it! I've replaced all the tileset ground textures with textures off burningwell, edited to fit seamlessly together. :)
After a bit of color correction I will post a couple pictures and maybe do a release... if you guys want, or I could make some more vegetation updates then put it up. 8)
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softcoder

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Re: JungleHD Beta Released!
« Reply #36 on: 16 December 2012, 06:12:21 »
I would encourage frequent meaningful updates of progress, this allows helpful feedback. Sometimes even the devs can think of ways to help in code.

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Re: JungleHD Beta Released!
« Reply #37 on: 16 December 2012, 07:51:29 »
Hold on a second SoftCoder, I just finished my upgrades to the mountain model, and texture. I'm getting everything as crisp as possible before I release another volley of screenshots. Expect new screenies in an hour! :D
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Re: JungleHD Beta Released!
« Reply #38 on: 16 December 2012, 08:47:08 »
http://imgur.com/jMlnn
http://imgur.com/vagMy
http://imgur.com/YjlU5

Will someone show me how to use imgur, I can't get an album link like omega did!
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MoLAoS

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Re: JungleHD Beta Released!
« Reply #39 on: 16 December 2012, 14:52:03 »
Those ground textures are amazing. I wish GAE had art like that.

Hagekura

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Re: JungleHD Beta Released!
« Reply #40 on: 16 December 2012, 16:01:55 »
Yeah fantastic ground texture. I like it. :thumbup:
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Re: JungleHD Beta Released!
« Reply #41 on: 16 December 2012, 17:16:02 »
Looks awesome, are you gonna/did you do better water?
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Re: JungleHD Beta Released!
« Reply #42 on: 16 December 2012, 17:26:20 »
Thank you, I have much more art and texture work to do before 1.0. :)
I will take a look at water but I'm not sure what I can do. Water needs to be handled almost completely on the engine side, and I don't see that happening.  :'(
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ElimiNator

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Re: JungleHD Beta Released!
« Reply #43 on: 16 December 2012, 17:31:02 »
Actually while it could be made way better engine side I made water that looked much better than all megapack's water.

So it can be improved with the texture.
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Re: JungleHD Beta Released!
« Reply #44 on: 16 December 2012, 19:14:41 »
Show me man, I did some texture enhancements but the water just looks bad it's just static.

Finally got the hang of imgur, check out the new water... http://imgur.com/a/hshSo
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ElimiNator

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Re: JungleHD Beta Released!
« Reply #45 on: 16 December 2012, 21:26:55 »
I did a little fooling around and came up with this:

It could use improvement but its more of a surface view than an under water look that the other tilesets use.
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Re: JungleHD Beta Released!
« Reply #46 on: 16 December 2012, 21:34:40 »
Do the waves move around a little? Mine is static...
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ElimiNator

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Re: JungleHD Beta Released!
« Reply #47 on: 16 December 2012, 21:54:37 »
Get the Vbros': Packs 1, 2, 3, 4, and 5!

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Re: JungleHD Beta Released!
« Reply #48 on: 16 December 2012, 22:08:53 »
Can you send those textures to me please? I'll toss em right in that looks fantastic! :thumbup:
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