Author Topic: MegaGlest 3.7.0 release!  (Read 1655 times)

softcoder

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MegaGlest 3.7.0 release!
« on: 12 November 2012, 09:16:45 »
MegaGlest 3.7.0 release - come and get it while its hot (svn revision 3905)
Downloads here: http://megaglest.org/download.html or below

https://www.youtube.com/watch?v=kY6zI5t9yXU

Installation files are available on sourceforge at:

http://sourceforge.net/projects/megaglest/files/megaglest_3.7.0/

Linux 32 and 64 bit full and stand alone archives, Windows full and stand alone archives.

Please be aware that there are several mirror servers for sourceforge. After clicking on the file you wish to download you will see a page with fine print allowing you to go to a special page where you can then select a mirror server close to you which has the given file. For example, if you wanted to download MegaGlest-Installer-3.7.0_i386_win32.exe and are from Brazil, you may want to click on said link, ending up on
http://sourceforge.net/settings/mirror_choices?projectname=megaglest&filename=megaglest_3.7.0/MegaGlest-Installer-3.7.0_i386_win32.exe
As a Brazilian, your best choice is probably the mirror server in Brazil, so you would click that one, and restart the download. This time you should get forwarded directly to the brazilian server and thus end up at
http://ufpr.dl.sourceforge.net/project/megaglest/megaglest_3.7.0/MegaGlest-Installer-3.7.0_i386_win32.exe
This very server also supports directory indexes, so if you wanted to download any of the other 3.7.0 files from Brazil rather than elsewhere you could take a look at
http://ufpr.dl.sourceforge.net/project/megaglest/megaglest_3.7.0/

Changelog:

v3.7.0
- bugfixes reported in the bugs forum since 3.6.0.3
- display requirements when a player cannot execute a command
- improved IRC connection handling
- auto word wrapping for message boxes
- headless server can run in local lan mode (does not broadcast to master server)
- Added lua security sandbox
- third person view allows you to follow a selected unit. Select one unit anf press f4 to enable (deselect anf f4 to disable).
- cell markers allow players to create markers anywhere on the map and associate a note with them. All team players see the markers.
- quick sonar signal to tell team players where the action is happening
- admin player can disconnect other network players in game
- saving / loading games.
- when placing a new unit, we display a 'ghosted' model while units walk to the build location to show the space it will occupy
- video playback support (using libvlc)
- network multi-player scenarios
- campaign scenarios
- Integrated language translation support (translate / update your favorite language @ https://www.transifex.com/projects/p/megaglest and pull the files into the game via advanced translation options to test your changes)
- play a sound when player mentions your name in chat mode
- more game data validation for commandline modders, see --help for more info
- many new lua commands for scenario modders
- enhanced AI management (logging and modding) and added more intellegence to decsions
- enhanced game data downloads now allow for downloading data from the mod center instead of game server if available.
- Quick keys in game lobby, SHIFT+<letter>+listbox arrow to jump to that letter in a list
  or Hold CTRL when clicking listbox for network control type to change all non human control values
- enhanced unicode support for non-ascii characters
- customizable unit, resource and upgrade language files
- tilesets support animated models
- scenario factions may now be 'neutral', meaning not on any players team.
- new command action mouse cursors
- resources are selectable showing info about the resource
- particle colors are now affected by the time of day
- new game hints are displayed while loading a new game
- linked faction support (and new techtree MagiTech for classic Glest play)
- added runtime checks to ensure cpu supports expected optimizations of the binary used (sse, x87)
- lots of code cleanup from static analysis such as cppcheck and valgrind
- experimental big endian and non x86 architecure support (need testers to give feedback)

v3.6.0.3 - this is primarily a bugfix release AND IS COMPATIBLE with 3.6.0.2 (only the binaries have changed, data is still the same)

- cmake build fixes (for newer libircclient 1.6 support, custom data path's etc)
- fixed vbo bug causing numerous clients to crash for certain video drivers
- g3dviewer fixes + ability to specify image size of auto screenshots on commandline
-  battle end screen no longer chopped off for 8 player display
- proper use of fontconfig so various linux distros will find the fonts specified regardless of actual location
- Windows headless server hosting is now fixed

GunChleoc

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Re: MegaGlest 3.7.0 release!
« Reply #1 on: 12 November 2012, 12:39:57 »
Congratulations! ;D ;D

Could you please give a little heads-up when it has been added to the homepage, so I can start distributing the link?

tomreyn

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Re: MegaGlest 3.7.0 release!
« Reply #2 on: 12 November 2012, 13:26:14 »
Unless someone else does it before, I will do it in roughly six hours (I lack the time right now) and postpone the published release date to tomorrow, so that it looks extra fresh and the release announcement(s) can take place at the same time on every channel  (on the website, newsletter, by Twitter/Identi.ca/Facebook and via GamePress).
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
notebook: HP envy13d020ng
internet access: VDSL2+

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tomreyn

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Re: MegaGlest 3.7.0 release!
« Reply #3 on: 12 November 2012, 20:06:26 »
Actually I meant to respond this: Please subscribe to our newsletter available on the left column on http://megaglest.org
And thanks for helping spread the word!
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
notebook: HP envy13d020ng
internet access: VDSL2+

· · · How YOU can contribute to MG · Latest development snapshot · How to build yourself · Megapack techtree · Currently hosted MG games · · ·

titi_son

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Re: MegaGlest 3.7.0 release!
« Reply #4 on: 12 November 2012, 20:25:26 »
Downloads here: http://megaglest.org/download.html or below
There are no 3.7.0 downloads yet.
Remove this please or update the website.
( i don't know how to update the download page so i can't do it )
My first Tilseset: SPRING :) (included in Megaglest )

Secret Hint: To play online join the IRC #megaglest-lobby on freenode which is the lobby chat ingame. So you can chat with or wait for people in the lobby without running megaglest all the time.

tomreyn

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Re: MegaGlest 3.7.0 release!
« Reply #5 on: 12 November 2012, 22:27:46 »
Updated now, including magnet (Bittorrent) URLs. Support in making the downloads table look nicer will be appreciated.
atibox: Ryzen 1800X (8 cores @3.6GHz), 32 GB RAM, MSI Radeon RX 580 Gaming X 8G, PCI subsystem ID [1462:3417], (Radeon RX 580 chipset, POLARIS10) @3440x1440; latest stable Ubuntu release, (open source) radeon (amdgpu) / mesa video driver
atibox (old): Core2Quad Q9400 (4 cores @2.66GHz), 8 GB RAM, XFX HD-467X-DDF2, PCI subsystem ID [1682:2931], (Radeon HD 4670, RV730 XT) @1680x1050; latest stable Ubuntu release, (open source) radeon / mesa video driver
notebook: HP envy13d020ng
internet access: VDSL2+

· · · How YOU can contribute to MG · Latest development snapshot · How to build yourself · Megapack techtree · Currently hosted MG games · · ·

 

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