I have to admit, MuwuM's logic seems sound to me. The human player is indeed the "centerpiece" of the game, and AI wins don't really matter much, but at the same time, if an AI ally wins, the human, by the rules of the game, wins too. If the ally was an AI, then they would have won if our roles were reversed, so there's no reason for the double standard. The only thing is: it doesn't really matter much. There's not much reason to watch a game after you have died, even if you do have allies. After all, winning in these cases is all about fun, and it's not very fun to sit back and hope your computer controlled ally triumphs. So while the human player is the only one that matters to the player, and there is indeed no point in continuing the game, they still technically won if their ally wins. It's a really, really minor issue, though.