Thanks for the replies:
Looks like some good improvements to me!
I also have a suggestion for further improvement: Experiment with new particle images!
Yes I plan to work with particle images in the future.
I think it looks good, needs some tweaking, but looks cool. I think that there are too many particles around the Summoners and Archmages, maybe just reducing that a little bit would look better. Also (if I understand it correctly) particles are pretty resource heavy, so reducing would also help in performance. Just a suggestion
Well, the Summoners only use 1 particle effect and Archmages, despite it have 10 particles for ice nova attack, I have never seen a lag in the game, the particle effects in the images look a little crude compared with the particles that you see in the game, I will post a link below in order to the glest community can download the faction with the particle effects.
Here is a link for download magic faction with the particle effects and also another modifications for a better AI perfomance (cpu and cpu ultra) balanced with
megapack mod:
Principal modifications for magic faction AI:
-Magic faction attacks with more units and faster
-Now it use behemoths and golems in attacks
-Added some new upgrades
-New unit called soul (WIP)
-Attack boost for initiates and other units (NOTE:Maybe you cant attack with initiates unless you attack with an initiate group)
More images:
[IMG]http://imageshack.us/a/img443/203/magic25.png[/img]
[IMG]http://imageshack.us/a/img703/1294/screen6a.jpg[/img]
[IMG]http://imageshack.us/a/img585/2396/magic18.png[/img]
[IMG]http://imageshack.us/a/img547/617/screen1d.jpg[/img]