Author Topic: MegaGlest Refit - Norse  (Read 19794 times)

ElimiNator

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Re: MegaGlest Refit - Norse
« Reply #75 on: 4 January 2013, 18:19:21 »
More like IF...
Get the Vbros': Packs 1, 2, 3, 4, and 5!

John.d.h

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Re: MegaGlest Refit - Norse
« Reply #76 on: 7 January 2013, 01:23:12 »
Coding-related discussion has been split into another topic here to keep it more organized.  Have a nice day.

-Archmage-

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Re: MegaGlest Refit - Norse
« Reply #77 on: 7 January 2013, 06:10:55 »
Coding-related discussion has been split into another topic here to keep it more organized.  Have a nice day.
:thumbup:

Will you be joining our endeavor sometime? 8)
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John.d.h

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Re: MegaGlest Refit - Norse
« Reply #78 on: 8 January 2013, 21:25:59 »
:thumbup:

Will you be joining our endeavor sometime? 8)
It depends on how much of my help the Hurricane Sandy recovery effort requires.

Omega

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Re: MegaGlest Refit - Norse
« Reply #79 on: 8 January 2013, 21:27:30 »
:thumbup:

Will you be joining our endeavor sometime? 8)
It depends on how much of my help the Hurricane Sandy recovery effort requires.
Good guy John.
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-Archmage-

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Re: MegaGlest Refit - Norse
« Reply #80 on: 8 January 2013, 21:48:18 »
:thumbup:

Will you be joining our endeavor sometime? 8)
It depends on how much of my help the Hurricane Sandy recovery effort requires.
Make us proud! :thumbup:
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Zoythrus

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Re: MegaGlest Refit - Norse
« Reply #81 on: 6 March 2013, 05:11:01 »
So, I've converted all of the data from the Google Spreadsheet to the XMLs, now what?

Omega

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Re: MegaGlest Refit - Norse
« Reply #82 on: 7 March 2013, 20:23:17 »
So, I've converted all of the data from the Google Spreadsheet to the XMLs, now what?
DESIGN! Or create a working version with placeholder models.

Also, we need to structure the folders to share artwork. So all the models would also have to be in the same folder.
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MightyMic

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Re: MegaGlest Refit - Norse
« Reply #83 on: 7 March 2013, 23:13:59 »
Spring Break's next week, so hopefully I'll get a couple of models done by then...

Good to see you guys are still working on this

-Archmage-

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Re: MegaGlest Refit - Norse
« Reply #84 on: 7 March 2013, 23:35:51 »
Quote
create a working version with placeholder models.
Brenton is already doing this. :thumbup:

Quote
Also, we need to structure the folders to share artwork. So all the models would also have to be in the same folder.
There is a graphics folder to contain all the visual assets.
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Zoythrus

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Re: MegaGlest Refit - Norse
« Reply #85 on: 9 March 2013, 17:13:41 »
Hey, Omega, the faction folders in my Google Drive folder is gone, it may need to be re-shared.

Omega

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Re: MegaGlest Refit - Norse
« Reply #86 on: 10 March 2013, 07:20:37 »
I'm reuploading it now. I think this may have been my fault. I was trying to move the location of the drive folder on my computer and it wouldn't accept the new location, forcing me to disconnect the drive and reconnect it. Unfortunately, in the process, I ended up removing and replacing all the files. The files would be considered deleted on the drive. In my case, they seemed to restore from backup without needing to be reuploaded or redownloaded, and they should (soon) be considered "normal" in the drive again. I'm not sure if your computer will have to redownload them all or what, though. Sorry about that guys.
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Zoythrus

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Re: MegaGlest Refit - Norse
« Reply #87 on: 10 March 2013, 16:27:23 »
Are you sure? I have yet to receive anything. It's hard to work on something that doesn't exist. ;)

Omega

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Re: MegaGlest Refit - Norse
« Reply #88 on: 11 March 2013, 03:01:41 »
It's definitely there for me both on the drive and in my local folders. If it's still not working, perhaps restart Drive?

If that fails, go to Drive's options and choose to disconnect account and then re-sign in.
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Zoythrus

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Re: MegaGlest Refit - Norse
« Reply #89 on: 11 March 2013, 15:32:03 »
It's definitely there for me both on the drive and in my local folders. If it's still not working, perhaps restart Drive?

If that fails, go to Drive's options and choose to disconnect account and then re-sign in.

it doesn't even show on my Google Docs page! Like, it states that the folder never existed!

Omega

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Re: MegaGlest Refit - Norse
« Reply #90 on: 11 March 2013, 15:38:03 »
Oh, I see why. The folder lost its "shared" status. I'm going to need your emails again. Should be all of them...
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Zoythrus

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Re: MegaGlest Refit - Norse
« Reply #91 on: 11 March 2013, 17:47:28 »
Oh, I see why. The folder lost its "shared" status. I'm going to need your emails again. Should be all of them...
Thanks, Omega!

titi

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Re: MegaGlest Refit - Norse
« Reply #92 on: 25 March 2013, 09:27:54 »
Is there any new progress to show us ?
Try Megaglest! Improved Engine / New factions / New tilesets / New maps / New scenarios

MightyMic

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Re: MegaGlest Refit - Norse
« Reply #93 on: 26 March 2013, 19:47:52 »
As you can tell from the swarm of swift replies, little to no work has been accomplished since school started in full force. However, I still want to work on this but have had little time to sit down and actually work (on something other than school).

I believe that more has been done than what is posted on the forums, but not recently.

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Re: MegaGlest Refit - Norse
« Reply #94 on: 30 March 2013, 03:50:26 »
Well our texture artist has kinda disappeared. I am very busy with school and video editing stuff. Once school stops action will pick up again.
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Omega

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Re: MegaGlest Refit - Norse
« Reply #95 on: 30 March 2013, 05:59:42 »
I'm also uncertain when, if ever, I'll have the time to participate more heavily on the project. At first I thought I'd be able to do some work on the side, but school and life has kept me too busy for that. Then I'd thought I'd do some during the summer, but I've seen decided to take extra classes this summer, and between that and work, I'll probably be again strapped for time. If anyone invents a way to get by without sleep, let me know.
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Psychedelic_hands

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Re: MegaGlest Refit - Norse
« Reply #96 on: 1 April 2013, 13:12:25 »
Give me a day or so and I'll have some progress to show. I haven't been able to achieve Internet access on  windows (on which dropbox is installed(Driver issues with my wifi dongle)) And everything is an uphill battle for us technologically challenged.

Zoythrus

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Re: MegaGlest Refit - Norse
« Reply #97 on: 6 April 2013, 04:08:45 »
Sorry that I haven't been around, guys!
I'm caught between this, school, and this indie game I'm developing.

Although, I *did* fix the Njord tech tree, so I think that they are good for testing now.

Psychedelic_hands

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Re: MegaGlest Refit - Norse
« Reply #98 on: 12 April 2013, 12:08:38 »
OKAY, got internet connection sorted. BUT for some reason my refit folder has gone once I reconnected... which is strange because it said that it was infact syncing....

Cancel that, working now... Although I lost all my work... BUT I think I can get it back by carefully navigating the depths of google drive.
« Last Edit: 12 April 2013, 12:44:42 by Psychedelic_hands »

Omega

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Re: MegaGlest Refit - Norse
« Reply #99 on: 12 April 2013, 13:19:38 »
If anyone is having problems downloading the folder, here's a backup as of 13:16 UTC 12 April 2013

https://mega.co.nz/#!1d9UxbrZ!DySrhDtX2p3W9PDs1Y7xGXwn5alFJ3kdir6xN9quGlI

This includes both the working directory and the sources folder (so the entire MegaPack refit folder). It is 335.5 MiB. Of course, anyone is also welcome to use this snapshot to see the current progress of the project.
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anything